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author | Brian <brian.paul@tungstengraphics.com> | 2008-02-04 13:23:07 -0700 |
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committer | Ben Skeggs <skeggsb@gmail.com> | 2008-02-15 13:50:29 +1100 |
commit | 4080fef4732078e8861eb0d26d1f6e43aa27dd9e (patch) | |
tree | 452b76e99786a0e12b264fc8323d2d698537a827 /src/mesa/pipe/cell/spu/spu_texture.h | |
parent | 1bd182889b3dbb2f4c75d18184e7c76a5bfca248 (diff) |
Cell: choose bilinear vs. nearest filtering according to sampler state
Diffstat (limited to 'src/mesa/pipe/cell/spu/spu_texture.h')
-rw-r--r-- | src/mesa/pipe/cell/spu/spu_texture.h | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/mesa/pipe/cell/spu/spu_texture.h b/src/mesa/pipe/cell/spu/spu_texture.h index 25cbe9b3c6..0e000bfebf 100644 --- a/src/mesa/pipe/cell/spu/spu_texture.h +++ b/src/mesa/pipe/cell/spu/spu_texture.h @@ -37,7 +37,7 @@ invalidate_tex_cache(void); extern uint -sample_texture(vector float texcoord); +sample_texture_nearest(vector float texcoord); extern uint |