diff options
author | Brian <brian.paul@tungstengraphics.com> | 2008-02-01 15:45:02 -0700 |
---|---|---|
committer | Ben Skeggs <skeggsb@gmail.com> | 2008-02-15 13:50:28 +1100 |
commit | de5d995201d617aca729efbc2821efde4b05685f (patch) | |
tree | efe39b3ec2e3d48d4e058ad929489be5e4751be1 /src/mesa/pipe/cell/spu/spu_tri.c | |
parent | 245c6a4cd5753ce4ef0e5bfa739e5e6ac4e9ae4e (diff) |
Cell: New color packing functions (A8R8G8B8 and B8G8R8A8)
Diffstat (limited to 'src/mesa/pipe/cell/spu/spu_tri.c')
-rw-r--r-- | src/mesa/pipe/cell/spu/spu_tri.c | 22 |
1 files changed, 9 insertions, 13 deletions
diff --git a/src/mesa/pipe/cell/spu/spu_tri.c b/src/mesa/pipe/cell/spu/spu_tri.c index 6f61a3d816..c82ca51000 100644 --- a/src/mesa/pipe/cell/spu/spu_tri.c +++ b/src/mesa/pipe/cell/spu/spu_tri.c @@ -29,11 +29,10 @@ * Triangle rendering within a tile. */ -#include <pack_rgba8.h> - #include "pipe/p_compiler.h" #include "pipe/p_format.h" #include "pipe/p_util.h" +#include "spu_colorpack.h" #include "spu_main.h" #include "spu_texture.h" #include "spu_tile.h" @@ -253,21 +252,18 @@ eval_z(float x, float y) static INLINE void pack_colors(uint uicolors[4], const float4 fcolors[4]) { - /* XXX grab the code for _pack_rgba8() and use the shuffle - * command to do the swizzling seen here. - */ switch (spu.fb.color_format) { case PIPE_FORMAT_A8R8G8B8_UNORM: - uicolors[0] = _pack_rgba8(fcolors[0].f[3], fcolors[0].f[0], fcolors[0].f[1], fcolors[0].f[2]); - uicolors[1] = _pack_rgba8(fcolors[1].f[3], fcolors[1].f[0], fcolors[1].f[1], fcolors[1].f[2]); - uicolors[2] = _pack_rgba8(fcolors[2].f[3], fcolors[2].f[0], fcolors[2].f[1], fcolors[2].f[2]); - uicolors[3] = _pack_rgba8(fcolors[3].f[3], fcolors[0].f[0], fcolors[3].f[1], fcolors[3].f[2]); + uicolors[0] = spu_pack_A8R8G8B8(fcolors[0].v); + uicolors[1] = spu_pack_A8R8G8B8(fcolors[1].v); + uicolors[2] = spu_pack_A8R8G8B8(fcolors[2].v); + uicolors[3] = spu_pack_A8R8G8B8(fcolors[3].v); break; case PIPE_FORMAT_B8G8R8A8_UNORM: - uicolors[0] = _pack_rgba8(fcolors[0].f[2], fcolors[0].f[1], fcolors[0].f[0], fcolors[0].f[3]); - uicolors[1] = _pack_rgba8(fcolors[1].f[2], fcolors[1].f[1], fcolors[1].f[0], fcolors[1].f[3]); - uicolors[2] = _pack_rgba8(fcolors[2].f[2], fcolors[2].f[1], fcolors[2].f[0], fcolors[2].f[3]); - uicolors[3] = _pack_rgba8(fcolors[3].f[2], fcolors[3].f[1], fcolors[3].f[0], fcolors[3].f[3]); + uicolors[0] = spu_pack_B8G8R8A8(fcolors[0].v); + uicolors[1] = spu_pack_B8G8R8A8(fcolors[1].v); + uicolors[2] = spu_pack_B8G8R8A8(fcolors[2].v); + uicolors[3] = spu_pack_B8G8R8A8(fcolors[3].v); break; default: ASSERT(0); |