diff options
author | Brian <brian.paul@tungstengraphics.com> | 2008-01-10 17:30:51 -0700 |
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committer | Brian <brian.paul@tungstengraphics.com> | 2008-01-10 17:30:51 -0700 |
commit | 02f6f9f8d47fc36c8edf4661c4e78c9c1a1941fc (patch) | |
tree | c7e72025813ad91a15d5e809a084ce1a73c42d31 /src/mesa/pipe/cell/spu/tile.c | |
parent | 6c11485405700865895b7c5f14e08bc5bede2a35 (diff) |
Cell: move tile-related code into new tile.[ch] files.
Diffstat (limited to 'src/mesa/pipe/cell/spu/tile.c')
-rw-r--r-- | src/mesa/pipe/cell/spu/tile.c | 115 |
1 files changed, 115 insertions, 0 deletions
diff --git a/src/mesa/pipe/cell/spu/tile.c b/src/mesa/pipe/cell/spu/tile.c new file mode 100644 index 0000000000..ac89d0fab0 --- /dev/null +++ b/src/mesa/pipe/cell/spu/tile.c @@ -0,0 +1,115 @@ +/************************************************************************** + * + * Copyright 2007 Tungsten Graphics, Inc., Cedar Park, Texas. + * All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the + * "Software"), to deal in the Software without restriction, including + * without limitation the rights to use, copy, modify, merge, publish, + * distribute, sub license, and/or sell copies of the Software, and to + * permit persons to whom the Software is furnished to do so, subject to + * the following conditions: + * + * The above copyright notice and this permission notice (including the + * next paragraph) shall be included in all copies or substantial portions + * of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS + * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF + * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. + * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR + * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, + * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE + * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + * + **************************************************************************/ + + + +#include "tile.h" + + + +uint ctile[TILE_SIZE][TILE_SIZE] ALIGN16_ATTRIB; +ushort ztile[TILE_SIZE][TILE_SIZE] ALIGN16_ATTRIB; + +ubyte tile_status[MAX_HEIGHT/TILE_SIZE][MAX_WIDTH/TILE_SIZE] ALIGN16_ATTRIB; +ubyte tile_status_z[MAX_HEIGHT/TILE_SIZE][MAX_WIDTH/TILE_SIZE] ALIGN16_ATTRIB; + + + +void +get_tile(const struct framebuffer *fb, uint tx, uint ty, uint *tile, + int tag, int zBuf) +{ + const uint offset = ty * fb->width_tiles + tx; + const uint bytesPerTile = TILE_SIZE * TILE_SIZE * (zBuf ? 2 : 4); + const ubyte *src = zBuf ? fb->depth_start : fb->color_start; + + src += offset * bytesPerTile; + + ASSERT(tx < fb->width_tiles); + ASSERT(ty < fb->height_tiles); + ASSERT_ALIGN16(tile); + /* + printf("get_tile: dest: %p src: 0x%x size: %d\n", + tile, (unsigned int) src, bytesPerTile); + */ + mfc_get(tile, /* dest in local memory */ + (unsigned int) src, /* src in main memory */ + bytesPerTile, + tag, + 0, /* tid */ + 0 /* rid */); +} + + +void +put_tile(const struct framebuffer *fb, uint tx, uint ty, const uint *tile, + int tag, int zBuf) +{ + const uint offset = ty * fb->width_tiles + tx; + const uint bytesPerTile = TILE_SIZE * TILE_SIZE * (zBuf ? 2 : 4); + ubyte *dst = zBuf ? fb->depth_start : fb->color_start; + + dst += offset * bytesPerTile; + + ASSERT(tx < fb->width_tiles); + ASSERT(ty < fb->height_tiles); + ASSERT_ALIGN16(tile); + /* + printf("put_tile: src: %p dst: 0x%x size: %d\n", + tile, (unsigned int) dst, bytesPerTile); + */ + mfc_put((void *) tile, /* src in local memory */ + (unsigned int) dst, /* dst in main memory */ + bytesPerTile, + tag, + 0, /* tid */ + 0 /* rid */); +} + + +void +clear_tile(uint tile[TILE_SIZE][TILE_SIZE], uint value) +{ + uint i, j; + for (i = 0; i < TILE_SIZE; i++) { + for (j = 0; j < TILE_SIZE; j++) { + tile[i][j] = value; + } + } +} + +void +clear_tile_z(ushort tile[TILE_SIZE][TILE_SIZE], uint value) +{ + uint i, j; + for (i = 0; i < TILE_SIZE; i++) { + for (j = 0; j < TILE_SIZE; j++) { + tile[i][j] = value; + } + } +} + |