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authorBrian <brian.paul@tungstengraphics.com>2007-08-22 12:24:51 -0600
committerBrian <brian.paul@tungstengraphics.com>2007-08-22 12:26:46 -0600
commitc0bb4ba9e665e40a325d82aa2ee48d7b8abd603b (patch)
tree48338074f07042599856e95b4529e0ffbca4be63 /src/mesa/pipe/draw/draw_context.h
parentd1fbf621dc48a488c0f860c5851332d269e6d637 (diff)
Rework of shader constant buffers.
They're now totally independent of the actual shaders. Also, implemented in terms of pipe_buffer_handles/objects.
Diffstat (limited to 'src/mesa/pipe/draw/draw_context.h')
-rw-r--r--src/mesa/pipe/draw/draw_context.h2
1 files changed, 2 insertions, 0 deletions
diff --git a/src/mesa/pipe/draw/draw_context.h b/src/mesa/pipe/draw/draw_context.h
index 2fce1322c5..893db1e0c6 100644
--- a/src/mesa/pipe/draw/draw_context.h
+++ b/src/mesa/pipe/draw/draw_context.h
@@ -103,6 +103,8 @@ void draw_set_mapped_element_buffer( struct draw_context *draw,
void draw_set_mapped_vertex_buffer(struct draw_context *draw,
unsigned attr, const void *buffer);
+void draw_set_mapped_constant_buffer(struct draw_context *draw,
+ const void *buffer);
void
draw_set_vertex_buffer(struct draw_context *draw,