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authorZack Rusin <zack@tungstengraphics.com>2007-10-16 05:41:06 -0400
committerZack Rusin <zack@tungstengraphics.com>2007-10-24 11:21:03 -0400
commit5e0205023e8e6a08b0eb61286e15eb095f32ab3d (patch)
tree6261e444496113f5558a8bb041c57f10c8d0a2dd /src/mesa/pipe/draw/draw_vertex_shader.c
parent5ffdada717466a78b5b148764ba23c7a95098887 (diff)
Cleanup some of the testing code. Implement first pass at actually
running shaders in llvm.
Diffstat (limited to 'src/mesa/pipe/draw/draw_vertex_shader.c')
-rw-r--r--src/mesa/pipe/draw/draw_vertex_shader.c1
1 files changed, 1 insertions, 0 deletions
diff --git a/src/mesa/pipe/draw/draw_vertex_shader.c b/src/mesa/pipe/draw/draw_vertex_shader.c
index 874259e727..e36ecdc849 100644
--- a/src/mesa/pipe/draw/draw_vertex_shader.c
+++ b/src/mesa/pipe/draw/draw_vertex_shader.c
@@ -132,6 +132,7 @@ run_vertex_program(struct draw_context *draw,
y = vOut[j]->clip[1] = machine->Outputs[0].xyzw[1].f[j];
z = vOut[j]->clip[2] = machine->Outputs[0].xyzw[2].f[j];
w = vOut[j]->clip[3] = machine->Outputs[0].xyzw[3].f[j];
+ printf("output %d: %f %f %f %f\n", 0, x, y, z, w);
vOut[j]->clipmask = compute_clipmask(vOut[j]->clip, draw->plane, draw->nr_planes);
vOut[j]->edgeflag = 1;