diff options
author | Ben Skeggs <skeggsb@gmail.com> | 2007-12-12 13:11:19 +1100 |
---|---|---|
committer | Ben Skeggs <skeggsb@gmail.com> | 2007-12-12 13:11:19 +1100 |
commit | 58915980127ab4e57b6b40a8c42f44be4a12aeae (patch) | |
tree | 176f379bb19fc8caacf96112a1ebeda8aea90a16 /src/mesa/pipe/draw/draw_vertex_shader_llvm.c | |
parent | e282d22d512d2a5871d0fabb7d855a16b4593c50 (diff) | |
parent | b2ad30d57197c2167789e4f3f5b34af6df56dde2 (diff) |
Merge branch 'upstream-gallium-0.1' into darktama-gallium-0.1
Conflicts:
src/mesa/pipe/Makefile
Diffstat (limited to 'src/mesa/pipe/draw/draw_vertex_shader_llvm.c')
-rw-r--r-- | src/mesa/pipe/draw/draw_vertex_shader_llvm.c | 11 |
1 files changed, 5 insertions, 6 deletions
diff --git a/src/mesa/pipe/draw/draw_vertex_shader_llvm.c b/src/mesa/pipe/draw/draw_vertex_shader_llvm.c index 29de437595..acd61163fa 100644 --- a/src/mesa/pipe/draw/draw_vertex_shader_llvm.c +++ b/src/mesa/pipe/draw/draw_vertex_shader_llvm.c @@ -38,7 +38,7 @@ #ifdef MESA_LLVM #include "pipe/llvm/gallivm.h" -#include "pipe/tgsi/exec/tgsi_core.h" +#include "pipe/p_shader_tokens.h" #define DBG 0 @@ -115,13 +115,12 @@ void draw_vertex_shader_queue_flush_llvm(struct draw_context *draw) unsigned i; struct vertex_header *dests[VS_QUEUE_LENGTH]; - float inputs[VS_QUEUE_LENGTH][PIPE_MAX_SHADER_INPUTS][4]; - float outputs[VS_QUEUE_LENGTH][PIPE_MAX_SHADER_INPUTS][4]; + float inputs[VS_QUEUE_LENGTH][PIPE_MAX_SHADER_INPUTS][4] ALIGN16_ATTRIB; + float outputs[VS_QUEUE_LENGTH][PIPE_MAX_SHADER_INPUTS][4] ALIGN16_ATTRIB; float (*consts)[4] = (float (*)[4]) draw->user.constants; struct gallivm_prog *prog = draw->vertex_shader->llvm_prog; const float *scale = draw->viewport.scale; const float *trans = draw->viewport.translate; - /* fetch the inputs */ for (i = 0; i < draw->vs.queue_nr; ++i) { unsigned elt = draw->vs.queue[i].elt; @@ -133,7 +132,8 @@ void draw_vertex_shader_queue_flush_llvm(struct draw_context *draw) gallivm_prog_exec(prog, inputs, outputs, consts, draw->vs.queue_nr, draw->vertex_shader->state->num_inputs, - draw->vertex_info.num_attribs); + draw->vertex_info.num_attribs - 2); + /* store machine results */ for (int i = 0; i < draw->vs.queue_nr; ++i) { @@ -158,7 +158,6 @@ void draw_vertex_shader_queue_flush_llvm(struct draw_context *draw) vOut->clipmask = compute_clipmask(vOut->clip, draw->plane, draw->nr_planes); vOut->edgeflag = 1; - /* divide by w */ w = 1.0f / w; x *= w; |