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authorZack Rusin <zack@tungstengraphics.com>2007-09-19 14:01:18 -0400
committerZack Rusin <zack@tungstengraphics.com>2007-09-19 14:01:18 -0400
commitfe555c39bb7fd530298b5be4a8f06bff41726c86 (patch)
tree68b9b24eb883c822266f6ef82608de3a817549fc /src/mesa/pipe/failover/fo_context.h
parentb6d50abd7d483029469a0faaa28e8e2f2f742c6d (diff)
Convert the rasterizer cso to the new semantics.
Basically make cso hold the driver specific struct, while managing the template.
Diffstat (limited to 'src/mesa/pipe/failover/fo_context.h')
-rw-r--r--src/mesa/pipe/failover/fo_context.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/mesa/pipe/failover/fo_context.h b/src/mesa/pipe/failover/fo_context.h
index ea7fb109b3..a649899010 100644
--- a/src/mesa/pipe/failover/fo_context.h
+++ b/src/mesa/pipe/failover/fo_context.h
@@ -73,7 +73,7 @@ struct failover_context {
const struct fo_state *blend;
const struct pipe_sampler_state *sampler[PIPE_MAX_SAMPLERS];
const struct pipe_depth_stencil_state *depth_stencil;
- const struct pipe_rasterizer_state *rasterizer;
+ const struct fo_state *rasterizer;
const struct pipe_shader_state *fragment_shader;
const struct pipe_shader_state *vertex_shader;