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authorZack Rusin <zack@tungstengraphics.com>2007-09-14 04:08:58 -0400
committerZack Rusin <zack@tungstengraphics.com>2007-09-18 06:31:22 -0400
commit9780327c5d95586a88fce94d7b47342355ead118 (patch)
tree9007ea135504d8fd90b49a391a43fa579b9374b5 /src/mesa/pipe/failover/fo_state.c
parentffacb1c12a77d71613e8171e31ffc348959881e4 (diff)
First stab at immutable state objects (create/bind/delete)
We want our state objects to be immutable, handled via the create/bind/delete calls instead of struct propagation. Only implementing the blend state to see how it would look like and work.
Diffstat (limited to 'src/mesa/pipe/failover/fo_state.c')
-rw-r--r--src/mesa/pipe/failover/fo_state.c9
1 files changed, 5 insertions, 4 deletions
diff --git a/src/mesa/pipe/failover/fo_state.c b/src/mesa/pipe/failover/fo_state.c
index 097acf7d57..2357d7ef5c 100644
--- a/src/mesa/pipe/failover/fo_state.c
+++ b/src/mesa/pipe/failover/fo_state.c
@@ -58,14 +58,14 @@ failover_set_alpha_test_state(struct pipe_context *pipe,
static void
-failover_set_blend_state( struct pipe_context *pipe,
+failover_bind_blend_state( struct pipe_context *pipe,
const struct pipe_blend_state *blend )
{
struct failover_context *failover = failover_context(pipe);
- failover->blend = *blend;
+ failover->blend = blend;
failover->dirty |= FO_NEW_BLEND;
- failover->hw->set_blend_state( failover->hw, blend );
+ failover->hw->bind_blend_state( failover->hw, blend );
}
@@ -266,9 +266,10 @@ failover_set_vertex_element(struct pipe_context *pipe,
void
failover_init_state_functions( struct failover_context *failover )
{
+ failover->pipe.bind_blend_state = failover_bind_blend_state;
+
failover->pipe.set_alpha_test_state = failover_set_alpha_test_state;
failover->pipe.set_blend_color = failover_set_blend_color;
- failover->pipe.set_blend_state = failover_set_blend_state;
failover->pipe.set_clip_state = failover_set_clip_state;
failover->pipe.set_clear_color_state = failover_set_clear_color_state;
failover->pipe.set_depth_state = failover_set_depth_test_state;