diff options
author | Zack Rusin <zack@tungstengraphics.com> | 2007-09-18 13:24:44 -0400 |
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committer | Zack Rusin <zack@tungstengraphics.com> | 2007-09-18 13:24:44 -0400 |
commit | ccd63b54cfbb6bb241d55f7ac95afcd14819f469 (patch) | |
tree | 3ea07838de79877e6d441506cdd6f805fcb9d308 /src/mesa/pipe/failover/fo_state_emit.c | |
parent | 498a1b5dc4ca431bb1de45d04140bfb2ac319ab2 (diff) |
Convert shader to an immutable state object.
Diffstat (limited to 'src/mesa/pipe/failover/fo_state_emit.c')
-rw-r--r-- | src/mesa/pipe/failover/fo_state_emit.c | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/src/mesa/pipe/failover/fo_state_emit.c b/src/mesa/pipe/failover/fo_state_emit.c index 1c9573a7b0..9d304074d0 100644 --- a/src/mesa/pipe/failover/fo_state_emit.c +++ b/src/mesa/pipe/failover/fo_state_emit.c @@ -77,10 +77,10 @@ failover_state_emit( struct failover_context *failover ) failover->sw->set_framebuffer_state( failover->sw, &failover->framebuffer ); if (failover->dirty & FO_NEW_FRAGMENT_SHADER) - failover->sw->set_fs_state( failover->sw, &failover->fragment_shader ); + failover->sw->bind_fs_state( failover->sw, failover->fragment_shader ); if (failover->dirty & FO_NEW_VERTEX_SHADER) - failover->sw->set_vs_state( failover->sw, &failover->vertex_shader ); + failover->sw->bind_vs_state( failover->sw, failover->vertex_shader ); if (failover->dirty & FO_NEW_STIPPLE) failover->sw->set_polygon_stipple( failover->sw, &failover->poly_stipple ); |