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authorZack Rusin <zack@tungstengraphics.com>2007-09-17 12:59:50 -0400
committerZack Rusin <zack@tungstengraphics.com>2007-09-18 07:18:12 -0400
commit294401814d1d89cc731de1c22c25333aa5d59374 (patch)
treec392643aaed3660fe9d577044b3f928fb50c4ac7 /src/mesa/pipe/failover
parentd6ac959833a8e40a27907940969c622692f749b1 (diff)
converting the setup state to immutable object and renaming it to rasterizer state
Diffstat (limited to 'src/mesa/pipe/failover')
-rw-r--r--src/mesa/pipe/failover/fo_context.h8
-rw-r--r--src/mesa/pipe/failover/fo_state.c14
-rw-r--r--src/mesa/pipe/failover/fo_state_emit.c4
3 files changed, 13 insertions, 13 deletions
diff --git a/src/mesa/pipe/failover/fo_context.h b/src/mesa/pipe/failover/fo_context.h
index 63ec7239ab..b05ceb88ad 100644
--- a/src/mesa/pipe/failover/fo_context.h
+++ b/src/mesa/pipe/failover/fo_context.h
@@ -37,7 +37,7 @@
#define FO_NEW_VIEWPORT 0x1
-#define FO_NEW_SETUP 0x2
+#define FO_NEW_RASTERIZER 0x2
#define FO_NEW_FRAGMENT_SHADER 0x4
#define FO_NEW_BLEND 0x8
#define FO_NEW_CLIP 0x10
@@ -66,9 +66,10 @@ struct failover_context {
/* The most recent drawing state as set by the driver:
*/
- const struct pipe_blend_state *blend;
- const struct pipe_sampler_state *sampler[PIPE_MAX_SAMPLERS];
+ const struct pipe_blend_state *blend;
+ const struct pipe_sampler_state *sampler[PIPE_MAX_SAMPLERS];
const struct pipe_depth_stencil_state *depth_stencil;
+ const struct pipe_rasterizer_state *rasterizer;
struct pipe_alpha_test_state alpha_test;
struct pipe_blend_color blend_color;
@@ -79,7 +80,6 @@ struct failover_context {
struct pipe_shader_state vertex_shader;
struct pipe_poly_stipple poly_stipple;
struct pipe_scissor_state scissor;
- struct pipe_setup_state setup;
struct pipe_mipmap_tree *texture[PIPE_MAX_SAMPLERS];
struct pipe_viewport_state viewport;
struct pipe_vertex_buffer vertex_buffer[PIPE_ATTRIB_MAX];
diff --git a/src/mesa/pipe/failover/fo_state.c b/src/mesa/pipe/failover/fo_state.c
index 43b9757b31..8e2b649590 100644
--- a/src/mesa/pipe/failover/fo_state.c
+++ b/src/mesa/pipe/failover/fo_state.c
@@ -160,15 +160,15 @@ failover_set_polygon_stipple( struct pipe_context *pipe,
-static void
-failover_set_setup_state( struct pipe_context *pipe,
- const struct pipe_setup_state *setup )
+static void
+failover_bind_rasterizer_state( struct pipe_context *pipe,
+ const struct pipe_rasterizer_state *setup )
{
struct failover_context *failover = failover_context(pipe);
- failover->setup = *setup;
- failover->dirty |= FO_NEW_SETUP;
- failover->hw->set_setup_state( failover->hw, setup );
+ failover->rasterizer = setup;
+ failover->dirty |= FO_NEW_RASTERIZER;
+ failover->hw->bind_rasterizer_state( failover->hw, setup );
}
@@ -257,6 +257,7 @@ failover_init_state_functions( struct failover_context *failover )
failover->pipe.bind_blend_state = failover_bind_blend_state;
failover->pipe.bind_sampler_state = failover_bind_sampler_state;
failover->pipe.bind_depth_stencil_state = failover_bind_depth_stencil_state;
+ failover->pipe.bind_rasterizer_state = failover_bind_rasterizer_state;
failover->pipe.set_alpha_test_state = failover_set_alpha_test_state;
failover->pipe.set_blend_color = failover_set_blend_color;
@@ -267,7 +268,6 @@ failover_init_state_functions( struct failover_context *failover )
failover->pipe.set_vs_state = failover_set_vs_state;
failover->pipe.set_polygon_stipple = failover_set_polygon_stipple;
failover->pipe.set_scissor_state = failover_set_scissor_state;
- failover->pipe.set_setup_state = failover_set_setup_state;
failover->pipe.set_texture_state = failover_set_texture_state;
failover->pipe.set_viewport_state = failover_set_viewport_state;
failover->pipe.set_vertex_buffer = failover_set_vertex_buffer;
diff --git a/src/mesa/pipe/failover/fo_state_emit.c b/src/mesa/pipe/failover/fo_state_emit.c
index 3a1865d766..1c9573a7b0 100644
--- a/src/mesa/pipe/failover/fo_state_emit.c
+++ b/src/mesa/pipe/failover/fo_state_emit.c
@@ -85,8 +85,8 @@ failover_state_emit( struct failover_context *failover )
if (failover->dirty & FO_NEW_STIPPLE)
failover->sw->set_polygon_stipple( failover->sw, &failover->poly_stipple );
- if (failover->dirty & FO_NEW_SETUP)
- failover->sw->set_setup_state( failover->sw, &failover->setup );
+ if (failover->dirty & FO_NEW_RASTERIZER)
+ failover->sw->bind_rasterizer_state( failover->sw, failover->rasterizer );
if (failover->dirty & FO_NEW_SCISSOR)
failover->sw->set_scissor_state( failover->sw, &failover->scissor );