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authorBrian <brian.paul@tungstengraphics.com>2007-10-26 10:45:42 -0600
committerBrian <brian.paul@tungstengraphics.com>2007-10-26 10:45:42 -0600
commite4f6f0ec02133e9297c3f2db787dee14bf0ae6e1 (patch)
treea5706d83a96964b2cf63cd66ca25ed63641b4a56 /src/mesa/pipe/failover
parentf7be1b419aab80c4e011183611964eb4d7c023c2 (diff)
surface_alloc() is now a winsys function.
This allows surfaces to be allocated without a rendering context. A few loose ends to resolve, but in working condition.
Diffstat (limited to 'src/mesa/pipe/failover')
-rw-r--r--src/mesa/pipe/failover/fo_context.c2
1 files changed, 2 insertions, 0 deletions
diff --git a/src/mesa/pipe/failover/fo_context.c b/src/mesa/pipe/failover/fo_context.c
index a3a0296598..7e02b751bb 100644
--- a/src/mesa/pipe/failover/fo_context.c
+++ b/src/mesa/pipe/failover/fo_context.c
@@ -134,7 +134,9 @@ struct pipe_context *failover_create( struct pipe_context *hw,
failover_init_state_functions( failover );
+#if 0
failover->pipe.surface_alloc = hw->surface_alloc;
+#endif
failover->pipe.get_tex_surface = hw->get_tex_surface;
failover->pipe.region_map = hw->region_map;