diff options
author | Keith Whitwell <keith@tungstengraphics.com> | 2007-08-13 16:07:11 +0100 |
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committer | Keith Whitwell <keith@tungstengraphics.com> | 2007-08-13 16:23:44 +0100 |
commit | 40a86b20478024ca7c55400019c536cb5ff631d1 (patch) | |
tree | 624d3f33b07dfba4328b0c7746af5f58fd496292 /src/mesa/pipe/i915simple/i915_prim_emit.c | |
parent | d46779103b38aeab61701759ed7a0b30cc71c0ef (diff) |
Start breaking the #include dependencies between pipe drivers and mesa.
Pipe drivers shouldn't really know much about mesa and certainly shouldn't
be #including files from src/mesa/main and the like.
I've also (in i915simple especially) moved over from GL types to
more conventional int/unsigned usage. This probably isn't really the
ultimate desired set of types to use - possibly C99 would be better. It
may even be that a subset of the GL types is preferable.
Diffstat (limited to 'src/mesa/pipe/i915simple/i915_prim_emit.c')
-rw-r--r-- | src/mesa/pipe/i915simple/i915_prim_emit.c | 33 |
1 files changed, 3 insertions, 30 deletions
diff --git a/src/mesa/pipe/i915simple/i915_prim_emit.c b/src/mesa/pipe/i915simple/i915_prim_emit.c index 5173fc0b38..5a18d03e50 100644 --- a/src/mesa/pipe/i915simple/i915_prim_emit.c +++ b/src/mesa/pipe/i915simple/i915_prim_emit.c @@ -26,10 +26,11 @@ **************************************************************************/ -#include "imports.h" -#include "macros.h" +//#include "imports.h" +//#include "macros.h" #include "pipe/draw/draw_private.h" +#include "pipe/p_util.h" #include "i915_context.h" #include "i915_winsys.h" @@ -59,34 +60,6 @@ static INLINE struct setup_stage *setup_stage( struct draw_stage *stage ) return (struct setup_stage *)stage; } -static INLINE unsigned pack_ub4( unsigned char b0, - unsigned char b1, - unsigned char b2, - unsigned char b3 ) -{ - return ((((unsigned int)b0) << 0) | - (((unsigned int)b1) << 8) | - (((unsigned int)b2) << 16) | - (((unsigned int)b3) << 24)); -} - -static INLINE unsigned fui( float f ) -{ - union { - float f; - unsigned ui; - } fi; - - fi.f = f; - return fi.ui; -} - -static INLINE unsigned char float_to_ubyte( float f ) -{ - unsigned char ub; - UNCLAMPED_FLOAT_TO_UBYTE(ub, f); - return ub; -} /* Hardcoded vertex format: xyz/rgba |