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authorBrian <brian.paul@tungstengraphics.com>2007-08-22 18:51:39 -0600
committerBrian <brian.paul@tungstengraphics.com>2007-08-22 18:52:40 -0600
commitc990d0fd57a05301429b3af75b7fed0337621941 (patch)
treecad590bc2a48e409810f344d9699f8b2341c1afb /src/mesa/pipe/i915simple/i915_state.h
parentace2b98dd3511ea6959980a2ae2ee90fa7c28748 (diff)
Checkpoint: texture image and sampler state handling, plus better vertex format code.
Texture image/sampler state code should be working, but is disabled for now. Need to fix outstanding issues with vertex formats and texcoords first...
Diffstat (limited to 'src/mesa/pipe/i915simple/i915_state.h')
-rw-r--r--src/mesa/pipe/i915simple/i915_state.h1
1 files changed, 1 insertions, 0 deletions
diff --git a/src/mesa/pipe/i915simple/i915_state.h b/src/mesa/pipe/i915simple/i915_state.h
index 43058451f2..86c6b0027d 100644
--- a/src/mesa/pipe/i915simple/i915_state.h
+++ b/src/mesa/pipe/i915simple/i915_state.h
@@ -43,6 +43,7 @@ void i915_update_immediate( struct i915_context *i915 );
void i915_update_dynamic( struct i915_context *i915 );
void i915_update_derived( struct i915_context *i915 );
void i915_update_samplers( struct i915_context *i915 );
+void i915_update_textures(struct i915_context *i915);
void i915_emit_hardware_state( struct i915_context *i915 );