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authorBrian <brian.paul@tungstengraphics.com>2007-09-20 13:39:17 -0600
committerBrian <brian.paul@tungstengraphics.com>2007-09-20 13:43:23 -0600
commit745f0cbe0528ac925096f5c1b85de7280fee7fbc (patch)
treebfd710a9a9bfb4fbb44916aee494d32f25c607e6 /src/mesa/pipe/p_compiler.h
parent768302c53971ad0405ee6e2a30db96fc5f51913b (diff)
Always update st->state.vs, not just when the program is dirty.
This fixes a regression in the cubemap.c demo which alternates between two different vertex shaders.
Diffstat (limited to 'src/mesa/pipe/p_compiler.h')
0 files changed, 0 insertions, 0 deletions