diff options
author | Keith Whitwell <keith@tungstengraphics.com> | 2007-08-05 17:23:38 +0100 |
---|---|---|
committer | Keith Whitwell <keith@tungstengraphics.com> | 2007-08-05 17:25:36 +0100 |
commit | 1d1b9e6be45e75ad12a01c82e3c0d55ff9da4183 (patch) | |
tree | ce6fc42afb3c1bdc9224309052f444776cf56ad5 /src/mesa/pipe/softpipe/sp_context.c | |
parent | 5e7921b77874ce0142f0ab032c710a379d86ff09 (diff) |
Add a new interface between softpipe and the window system / buffer manager.
This interface is defined by softpipe and any window system (eg i915pipe)
wishing to use softpipe is required to implement the interface.
Currently the interface is all about buffer management.
Generalizing, each pipe driver will advertise an interface in a similar
spirit to this, and again any window system driver wishing to use that
rendering pipeline will have to implement the interface it defines. It
clearly isn't a one-way street however, as softpipe could just do its own
buffer management with malloc. The interaction with a buffer manager is
desired to allow us to exercise the hardware swapbuffers functionality of
the i915pipe driver, and also to get a feel for the way hardware drivers
which really need a buffer manager will work.
Diffstat (limited to 'src/mesa/pipe/softpipe/sp_context.c')
-rw-r--r-- | src/mesa/pipe/softpipe/sp_context.c | 5 |
1 files changed, 4 insertions, 1 deletions
diff --git a/src/mesa/pipe/softpipe/sp_context.c b/src/mesa/pipe/softpipe/sp_context.c index fe7f2f351a..22928f7bd6 100644 --- a/src/mesa/pipe/softpipe/sp_context.c +++ b/src/mesa/pipe/softpipe/sp_context.c @@ -39,6 +39,7 @@ #include "sp_state.h" #include "sp_surface.h" #include "sp_prim_setup.h" +#include "sp_winsys.h" @@ -168,7 +169,7 @@ static GLuint softpipe_get_occlusion_counter(struct pipe_context *pipe) } -struct pipe_context *softpipe_create( void ) +struct pipe_context *softpipe_create( struct softpipe_winsys *sws ) { struct softpipe_context *softpipe = CALLOC_STRUCT(softpipe_context); @@ -209,6 +210,8 @@ struct pipe_context *softpipe_create( void ) softpipe->quad.colormask = sp_quad_colormask_stage(softpipe); softpipe->quad.output = sp_quad_output_stage(softpipe); + softpipe->winsys = sws; + /* * Create drawing context and plug our rendering stage into it. */ |