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authorZack Rusin <zack@tungstengraphics.com>2007-09-14 04:08:58 -0400
committerZack Rusin <zack@tungstengraphics.com>2007-09-18 06:31:22 -0400
commit9780327c5d95586a88fce94d7b47342355ead118 (patch)
tree9007ea135504d8fd90b49a391a43fa579b9374b5 /src/mesa/pipe/softpipe/sp_context.c
parentffacb1c12a77d71613e8171e31ffc348959881e4 (diff)
First stab at immutable state objects (create/bind/delete)
We want our state objects to be immutable, handled via the create/bind/delete calls instead of struct propagation. Only implementing the blend state to see how it would look like and work.
Diffstat (limited to 'src/mesa/pipe/softpipe/sp_context.c')
-rw-r--r--src/mesa/pipe/softpipe/sp_context.c5
1 files changed, 4 insertions, 1 deletions
diff --git a/src/mesa/pipe/softpipe/sp_context.c b/src/mesa/pipe/softpipe/sp_context.c
index 92357808e2..b9c7013e9e 100644
--- a/src/mesa/pipe/softpipe/sp_context.c
+++ b/src/mesa/pipe/softpipe/sp_context.c
@@ -250,9 +250,12 @@ struct pipe_context *softpipe_create( struct pipe_winsys *pipe_winsys,
softpipe->pipe.max_texture_size = softpipe_max_texture_size;
/* state setters */
+ softpipe->pipe.create_blend_state = softpipe_create_blend_state;
+ softpipe->pipe.bind_blend_state = softpipe_bind_blend_state;
+ softpipe->pipe.delete_blend_state = softpipe_delete_blend_state;
+
softpipe->pipe.set_alpha_test_state = softpipe_set_alpha_test_state;
softpipe->pipe.set_blend_color = softpipe_set_blend_color;
- softpipe->pipe.set_blend_state = softpipe_set_blend_state;
softpipe->pipe.set_clip_state = softpipe_set_clip_state;
softpipe->pipe.set_clear_color_state = softpipe_set_clear_color_state;
softpipe->pipe.set_constant_buffer = softpipe_set_constant_buffer;