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authorBrian <brian.paul@tungstengraphics.com>2008-01-01 15:17:30 -0700
committerBrian <brian.paul@tungstengraphics.com>2008-01-01 15:18:04 -0700
commit52659e3c238d961de1f25bed9254747f2f931547 (patch)
tree186be7f108b68a3d57dabf0895cf10c5d38baa7d /src/mesa/pipe/softpipe/sp_context.h
parent292bbd4a7250b96c4edadc2da5ebb7fc72b6159f (diff)
Clean-up, re-org some vertex/fragment shader state code.
Diffstat (limited to 'src/mesa/pipe/softpipe/sp_context.h')
-rw-r--r--src/mesa/pipe/softpipe/sp_context.h7
1 files changed, 2 insertions, 5 deletions
diff --git a/src/mesa/pipe/softpipe/sp_context.h b/src/mesa/pipe/softpipe/sp_context.h
index 0b25e4c40b..394baf0109 100644
--- a/src/mesa/pipe/softpipe/sp_context.h
+++ b/src/mesa/pipe/softpipe/sp_context.h
@@ -43,13 +43,10 @@ struct softpipe_winsys;
struct draw_context;
struct draw_stage;
struct softpipe_tile_cache;
+struct sp_fragment_shader_state;
+struct sp_vertex_shader_state;
-struct sp_vertex_shader_state {
- struct pipe_shader_state *state;
- void *draw_data;
-};
-
struct softpipe_context {
struct pipe_context pipe; /**< base class */
struct softpipe_winsys *winsys; /**< window system interface */