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author | Brian <brian.paul@tungstengraphics.com> | 2007-08-16 13:33:43 -0600 |
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committer | Brian <brian.paul@tungstengraphics.com> | 2007-08-16 13:33:43 -0600 |
commit | de653b4c9bddcec46f3ddf411ec082dd178d7b38 (patch) | |
tree | c46350dc671e6bfc32c7a0f3df45b4d0d82c6661 /src/mesa/pipe/softpipe/sp_context.h | |
parent | ebe510766927315ec6dcd846a980cb851b5331d4 (diff) |
Begin added vertex shader state/support.
Renamed pipe_fs_state to pipe_shader_state since it can be used for both
vertex and fragment shader info.
Diffstat (limited to 'src/mesa/pipe/softpipe/sp_context.h')
-rw-r--r-- | src/mesa/pipe/softpipe/sp_context.h | 4 |
1 files changed, 3 insertions, 1 deletions
diff --git a/src/mesa/pipe/softpipe/sp_context.h b/src/mesa/pipe/softpipe/sp_context.h index f45cb6fe2c..8f184c644a 100644 --- a/src/mesa/pipe/softpipe/sp_context.h +++ b/src/mesa/pipe/softpipe/sp_context.h @@ -63,6 +63,7 @@ enum interp_mode { #define SP_NEW_TEXTURE 0x800 #define SP_NEW_STENCIL 0x1000 #define SP_NEW_VERTEX 0x2000 +#define SP_NEW_VS 0x4000 struct softpipe_context { @@ -79,7 +80,8 @@ struct softpipe_context { struct pipe_clip_state clip; struct pipe_depth_state depth_test; struct pipe_framebuffer_state framebuffer; - struct pipe_fs_state fs; + struct pipe_shader_state fs; + struct pipe_shader_state vs; struct pipe_poly_stipple poly_stipple; struct pipe_scissor_state scissor; struct pipe_sampler_state sampler[PIPE_MAX_SAMPLERS]; |