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author | Zack Rusin <zack@tungstengraphics.com> | 2007-10-29 08:27:32 -0400 |
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committer | Keith Whitwell <keith@tungstengraphics.com> | 2007-10-29 16:14:10 +0000 |
commit | 25b17b213b7ba0d1b93ec37211504ee489944ce8 (patch) | |
tree | 5bc773224011ccc2e06e93f73952ef886e351953 /src/mesa/pipe/softpipe/sp_quad_stipple.c | |
parent | abe8cd19171def0de000e58b9f71c43adf4c6336 (diff) |
Refactor the LLVM code a bit.
Move the CPU vertex shader execution code to the draw
module, remove traces of LLVM from the state tracker,
abstract execution engine for the purposes of the draw module.
Diffstat (limited to 'src/mesa/pipe/softpipe/sp_quad_stipple.c')
0 files changed, 0 insertions, 0 deletions