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author | Zack Rusin <zack@tungstengraphics.com> | 2007-10-31 06:51:19 -0400 |
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committer | Zack Rusin <zack@tungstengraphics.com> | 2007-11-02 07:15:17 -0400 |
commit | 7ff0df6c2bf11a36bc6101e361484bde57595a79 (patch) | |
tree | 62c3b8911fa5d35e5e9d524db3e8775e9799b1f6 /src/mesa/pipe/softpipe/sp_quad_stipple.c | |
parent | d8e66aca8443c6802ecd8f1a353024ed1d0f32c3 (diff) |
Renaming llvmtgsi to gallivm. Taking first steps on the way to supporting
fragment shaders through llvm.
Diffstat (limited to 'src/mesa/pipe/softpipe/sp_quad_stipple.c')
0 files changed, 0 insertions, 0 deletions