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authorBrian <brian.paul@tungstengraphics.com>2007-10-19 10:10:08 -0600
committerBrian <brian.paul@tungstengraphics.com>2007-10-19 10:10:08 -0600
commit2b2f761e2b0dc160793be2f48e811d2d455e1e22 (patch)
tree390bd4395ff8f92a84c586142e3703bf32fad006 /src/mesa/pipe/softpipe/sp_surface.h
parent46c3cf18315345effd15a69987294c1195843e2a (diff)
Initial implementation of surface tile caching.
Instead of using read/write_quad() functions, do framebuffer accesses via get/put_tile(). A cache of tiles is used to avoid frequent get/put() calls. Only implemented for color buffers right now.
Diffstat (limited to 'src/mesa/pipe/softpipe/sp_surface.h')
-rw-r--r--src/mesa/pipe/softpipe/sp_surface.h3
1 files changed, 3 insertions, 0 deletions
diff --git a/src/mesa/pipe/softpipe/sp_surface.h b/src/mesa/pipe/softpipe/sp_surface.h
index 545983f431..431303553f 100644
--- a/src/mesa/pipe/softpipe/sp_surface.h
+++ b/src/mesa/pipe/softpipe/sp_surface.h
@@ -37,6 +37,7 @@
struct pipe_context;
struct softpipe_surface;
struct softpipe_context;
+struct softpipe_tile_cache;
/**
@@ -45,6 +46,8 @@ struct softpipe_context;
struct softpipe_surface {
struct pipe_surface surface;
+ struct softpipe_tile_cache *tc;
+
/**
* Functions for read/writing surface data
*/