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authorZack Rusin <zackr@vmware.com>2010-06-28 17:31:21 -0400
committerZack Rusin <zackr@vmware.com>2010-06-28 22:53:21 -0400
commitda7bd6a90e1fee5c16327338fd251c0f6be34e36 (patch)
tree5f7e3d8f6d30799033afd78beec3e643ef4c7d6c /src/mesa/program/prog_instruction.h
parent0b50fcbd556ead8d35c2b543f13de433996a5822 (diff)
mesa: initial support for ARB_geometry_shader4
laying down the foundation for everything and implementing most of the stuff. linking, gl_VerticesIn and multidimensional inputs are left.
Diffstat (limited to 'src/mesa/program/prog_instruction.h')
-rw-r--r--src/mesa/program/prog_instruction.h2
1 files changed, 2 insertions, 0 deletions
diff --git a/src/mesa/program/prog_instruction.h b/src/mesa/program/prog_instruction.h
index 28c797a4ba..5cdc321a31 100644
--- a/src/mesa/program/prog_instruction.h
+++ b/src/mesa/program/prog_instruction.h
@@ -170,7 +170,9 @@ typedef enum prog_opcode {
OPCODE_DPH, /* X X 1.1 */
OPCODE_DST, /* X X X X */
OPCODE_ELSE, /* X */
+ OPCODE_EMIT_VERTEX, /* X */
OPCODE_END, /* X X X X opt */
+ OPCODE_END_PRIMITIVE,/* X */
OPCODE_ENDIF, /* opt */
OPCODE_ENDLOOP, /* opt */
OPCODE_ENDSUB, /* opt */