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author | Eric Anholt <eric@anholt.net> | 2010-08-05 17:00:12 -0700 |
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committer | Eric Anholt <eric@anholt.net> | 2010-08-06 00:51:42 -0700 |
commit | c234d0b25f622a7bdd3c40bc72fdbd59d8494c7c (patch) | |
tree | 4fd283b320db75af56053dd5d8bad3894fa7f306 /src/mesa/program/prog_optimize.c | |
parent | 199c441239762eec86b3cb4b558aef486907a8b6 (diff) |
ir_to_mesa: Add support for sampler arrays.
Support for samplers in general is still incomplete -- anything in a
uniform struct will still be broken. But that doesn't appear to be
any different from master.
Fixes:
glsl-fs-uniform-sampler-array.shader_test
Diffstat (limited to 'src/mesa/program/prog_optimize.c')
0 files changed, 0 insertions, 0 deletions