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authorEric Anholt <eric@anholt.net>2010-08-24 21:02:22 -0700
committerEric Anholt <eric@anholt.net>2010-08-25 12:38:27 -0700
commit9ab1332d749e8e7eda2896c25725e245fd0f8444 (patch)
treec94056e2e0992af37c9a70854a50041e3a5dd16e /src/mesa/program/prog_parameter.c
parent0924ba0c3496160a134d37cec800f902ae805b9c (diff)
mesa: Remove now-unused _mesa_add_uniform.
We had to inline it to avoid doing a double-lookup in the process of adding assertion checks.
Diffstat (limited to 'src/mesa/program/prog_parameter.c')
-rw-r--r--src/mesa/program/prog_parameter.c30
1 files changed, 0 insertions, 30 deletions
diff --git a/src/mesa/program/prog_parameter.c b/src/mesa/program/prog_parameter.c
index 7e01f675d3..b3770f83b5 100644
--- a/src/mesa/program/prog_parameter.c
+++ b/src/mesa/program/prog_parameter.c
@@ -284,36 +284,6 @@ _mesa_add_unnamed_constant(struct gl_program_parameter_list *paramList,
return pos;
}
-
-/**
- * Add a uniform to the parameter list.
- * Note that if the uniform is an array, size may be greater than
- * what's implied by the datatype.
- * \param name uniform's name
- * \param size number of floats to allocate
- * \param datatype GL_FLOAT_VEC3, GL_FLOAT_MAT4, etc.
- */
-GLint
-_mesa_add_uniform(struct gl_program_parameter_list *paramList,
- const char *name, GLuint size, GLenum datatype,
- const GLfloat *values)
-{
- GLint i = _mesa_lookup_parameter_index(paramList, -1, name);
- ASSERT(datatype != GL_NONE);
- if (i >= 0 && paramList->Parameters[i].Type == PROGRAM_UNIFORM) {
- ASSERT(paramList->Parameters[i].Size == size);
- ASSERT(paramList->Parameters[i].DataType == datatype);
- /* already in list */
- return i;
- }
- else {
- i = _mesa_add_parameter(paramList, PROGRAM_UNIFORM, name,
- size, datatype, values, NULL, 0x0);
- return i;
- }
-}
-
-
/**
* Add a sampler to the parameter list.
* \param name uniform's name