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authorBruce Merry <bmerry@users.sourceforge.net>2007-12-21 14:41:45 +0200
committerBrian <brian.paul@tungstengraphics.com>2008-01-01 09:58:15 -0700
commiteeb03faadc7e677f69aaf82aef2786c39faa4b76 (patch)
treed454aa032c8e11e01a96840082219268798c9465 /src/mesa/shader/arbprogram_syn.h
parent8349073561738d444345ea795efb81db9cd16cb8 (diff)
Fix several bugs relating to uniforms and attributes in GLSL API
- fix sizes for GL_FLOAT_MAT2x3 and GL_FLOAT_MAT4x3 in sizeof_glsl_type - fix size returns in _mesa_get_active_attrib - fix out-of-bounds array access to vec_types in _mesa_get_active_attrib - fix queries of matrix uniforms in _mesa_get_uniformfv - fix _mesa_get_uniformfv to only return one base, even from an array - allow location == -1 in _mesa_uniform - validate types in _mesa_uniform - allow array overruns in _mesa_uniform
Diffstat (limited to 'src/mesa/shader/arbprogram_syn.h')
0 files changed, 0 insertions, 0 deletions