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author | Brian Paul <brian.paul@tungstengraphics.com> | 2006-05-30 22:17:35 +0000 |
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committer | Brian Paul <brian.paul@tungstengraphics.com> | 2006-05-30 22:17:35 +0000 |
commit | a8c4242395b1bce0eac2a20243e5289414a9f511 (patch) | |
tree | 7ff0d74522c04fb170ad0ce472c1fe3562de4498 /src/mesa/shader/asmopcodes.reg | |
parent | e4cb9cd167b2993a4d73871b80216af9766f130b (diff) |
Define new NEGATE_* tokens for setting the src register's NegateBase field.
Before, we were using GL_TRUE/GL_FALSE in a few places.
Note: only the SWZ instruction can negate individual components.
Diffstat (limited to 'src/mesa/shader/asmopcodes.reg')
0 files changed, 0 insertions, 0 deletions