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authorBrian Paul <brian.paul@tungstengraphics.com>2006-07-20 16:49:57 +0000
committerBrian Paul <brian.paul@tungstengraphics.com>2006-07-20 16:49:57 +0000
commit122629f27925a9dc50029bebc5079f87f416a7e1 (patch)
treef8800f9e5f4fff6bbd6c6496d5c74f8685b63372 /src/mesa/shader/nvvertparse.h
parent459db7bd72131e63ed7687956819c4d0520972dd (diff)
Some structure renaming. Prefix vertex/fragment-related structs with
"gl_" to match other structs.
Diffstat (limited to 'src/mesa/shader/nvvertparse.h')
-rw-r--r--src/mesa/shader/nvvertparse.h4
1 files changed, 2 insertions, 2 deletions
diff --git a/src/mesa/shader/nvvertparse.h b/src/mesa/shader/nvvertparse.h
index d78d9fa137..15fb03cd4e 100644
--- a/src/mesa/shader/nvvertparse.h
+++ b/src/mesa/shader/nvvertparse.h
@@ -33,13 +33,13 @@
extern void
_mesa_parse_nv_vertex_program(GLcontext *ctx, GLenum target,
const GLubyte *str, GLsizei len,
- struct vertex_program *program);
+ struct gl_vertex_program *program);
extern void
_mesa_print_nv_vertex_instruction(const struct prog_instruction *inst);
extern void
-_mesa_print_nv_vertex_program(const struct vertex_program *program);
+_mesa_print_nv_vertex_program(const struct gl_vertex_program *program);
extern const char *
_mesa_nv_vertex_input_register_name(GLuint i);