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authorBrian <brian@nostromo.localnet.net>2007-02-25 18:56:57 -0700
committerBrian <brian@nostromo.localnet.net>2007-02-25 18:56:57 -0700
commitb85d4d61a7f93a9f2d58a1d701808584e0fce8c7 (patch)
tree57e0fddf6af064319e096931b9563a526c52dbd3 /src/mesa/shader/prog_execute.h
parent33eac56e4a48143aa8acd5757feb68570e860de5 (diff)
define and use MAX_PROGRAM_ADDRESS_REGS
Diffstat (limited to 'src/mesa/shader/prog_execute.h')
-rw-r--r--src/mesa/shader/prog_execute.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/mesa/shader/prog_execute.h b/src/mesa/shader/prog_execute.h
index 0f4956d6ee..47845e9111 100644
--- a/src/mesa/shader/prog_execute.h
+++ b/src/mesa/shader/prog_execute.h
@@ -57,7 +57,7 @@ struct gl_program_machine
GLfloat Outputs[MAX_PROGRAM_OUTPUTS][4];
GLfloat (*EnvParams)[4]; /**< Vertex or Fragment env parameters */
GLuint CondCodes[4]; /**< COND_* value for x/y/z/w */
- GLint AddressReg[MAX_VERTEX_PROGRAM_ADDRESS_REGS][4];
+ GLint AddressReg[MAX_PROGRAM_ADDRESS_REGS][4];
GLuint CallStack[MAX_PROGRAM_CALL_DEPTH]; /**< For CAL/RET instructions */
GLuint StackDepth; /**< Index/ptr to top of CallStack[] */