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| author | Brian <brian@yutani.localnet.net> | 2007-04-16 10:36:28 -0600 |
|---|---|---|
| committer | Brian <brian@yutani.localnet.net> | 2007-04-16 10:36:28 -0600 |
| commit | 64e8088667d000a70beff93e8c300ac0bd261a60 (patch) | |
| tree | e7433aabf469052dfc47d1daf2c537e4c550bd2d /src/mesa/shader/prog_instruction.h | |
| parent | 3dfcd48469b63c601010ea43e0d5e9ea1dc5dfab (diff) | |
Use generic program limits instead of NV-specific ones to init program constants.
Previously, this limited us to 12 temp regs for vertex programs. Many vertex
shaders could exceed that. This forces us to stop using t_vb_arbprogram.c
for now because of its particular register indexing scheme. Need to increase
bits allocated for register indexing, etc.
Diffstat (limited to 'src/mesa/shader/prog_instruction.h')
0 files changed, 0 insertions, 0 deletions
