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authorBen Skeggs <skeggsb@gmail.com>2008-11-10 15:53:51 +1100
committerBen Skeggs <skeggsb@gmail.com>2008-11-10 15:53:51 +1100
commit32e6be6362e44609d36c2fb20a4c858f57c908fb (patch)
tree4ed99e93ef5f4a8bb51653917c911e04e42f5235 /src/mesa/shader/prog_uniform.c
parent92674bc8889e10e580c630cf85c106fa6eb34d7b (diff)
parent399da3a337932c6074a69ac73e711138271308eb (diff)
Merge remote branch 'origin/gallium-0.2' into gallium-0.2
Diffstat (limited to 'src/mesa/shader/prog_uniform.c')
-rw-r--r--src/mesa/shader/prog_uniform.c1
1 files changed, 1 insertions, 0 deletions
diff --git a/src/mesa/shader/prog_uniform.c b/src/mesa/shader/prog_uniform.c
index 25d7c0997b..11f2e3e561 100644
--- a/src/mesa/shader/prog_uniform.c
+++ b/src/mesa/shader/prog_uniform.c
@@ -87,6 +87,7 @@ _mesa_append_uniform(struct gl_uniform_list *list,
list->Uniforms[oldNum].Name = _mesa_strdup(name);
list->Uniforms[oldNum].VertPos = -1;
list->Uniforms[oldNum].FragPos = -1;
+ list->Uniforms[oldNum].Initialized = GL_FALSE;
index = oldNum;
list->NumUniforms++;
}