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| author | Corbin Simpson <MostAwesomeDude@gmail.com> | 2010-01-18 00:37:21 -0800 |
|---|---|---|
| committer | Corbin Simpson <MostAwesomeDude@gmail.com> | 2010-01-18 01:13:33 -0800 |
| commit | a16d353b5ea0e14887a2cd2db222beb357b37d65 (patch) | |
| tree | 929c36579bd9cf7810b6ca30cfea6bd9a4637a03 /src/mesa/shader/programopt.h | |
| parent | c273ab007dc4194b62965c3b1d9c8a90ea573680 (diff) | |
dri: Add an MSAA-enabled factor to DRI configs.
4 samples should be enough for GLUT to be satisfied, and I think most
of the HW that does any MSAA, can do it.
Note that any pipe that doesn't multisample can just ignore the
corresponding flag in pipe_rasterizer_state.
Diffstat (limited to 'src/mesa/shader/programopt.h')
0 files changed, 0 insertions, 0 deletions
