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authorMichal Krol <mjkrol@gmail.org>2006-05-16 09:40:30 +0000
committerMichal Krol <mjkrol@gmail.org>2006-05-16 09:40:30 +0000
commita1a02e62034e051fb574ae6fea694a46290688c6 (patch)
tree4455e7e7a1616b8ad92834eca9944ef1e32a3ba8 /src/mesa/shader/shaderobjects.h
parent32c2f939e6ddf840285c40253f78e025d4377d61 (diff)
Cleanup GLhandle-to-object translation macros.
Fix minor bugs.
Diffstat (limited to 'src/mesa/shader/shaderobjects.h')
-rw-r--r--src/mesa/shader/shaderobjects.h8
1 files changed, 5 insertions, 3 deletions
diff --git a/src/mesa/shader/shaderobjects.h b/src/mesa/shader/shaderobjects.h
index 86a069ad6a..818049d17b 100644
--- a/src/mesa/shader/shaderobjects.h
+++ b/src/mesa/shader/shaderobjects.h
@@ -57,7 +57,8 @@ struct gl2_generic_intf
GLenum (* GetType) (struct gl2_generic_intf **);
GLhandleARB (* GetName) (struct gl2_generic_intf **);
GLboolean (* GetDeleteStatus) (struct gl2_generic_intf **);
- const GLcharARB *(* GetInfoLog) (struct gl2_generic_intf **);
+ GLvoid (* GetInfoLog) (struct gl2_generic_intf **, GLsizei, GLcharARB *);
+ GLsizei (* GetInfoLogLength) (struct gl2_generic_intf **);
};
struct gl2_container_intf
@@ -87,8 +88,8 @@ struct gl2_program_intf
GLvoid (* Link) (struct gl2_program_intf **);
GLvoid (* Validate) (struct gl2_program_intf **);
GLvoid (* UpdateFixedUniforms) (struct gl2_program_intf **);
- GLvoid (* UpdateFixedAttribute) (struct gl2_program_intf **, GLuint, GLvoid *, GLuint, GLuint,
- GLboolean);
+ GLvoid (* UpdateFixedAttrib) (struct gl2_program_intf **, GLuint, GLvoid *, GLuint, GLuint,
+ GLboolean);
GLvoid (* UpdateFixedVarying) (struct gl2_program_intf **, GLuint, GLvoid *, GLuint, GLuint,
GLboolean);
GLvoid (* GetTextureImageUsage) (struct gl2_program_intf **, GLbitfield *);
@@ -106,6 +107,7 @@ struct gl2_program_intf
GLuint (* GetActiveAttribCount) (struct gl2_program_intf **);
GLint (* GetAttribLocation) (struct gl2_program_intf **, const GLchar *name);
GLvoid (* OverrideAttribBinding) (struct gl2_program_intf **, GLuint, const GLchar *);
+ GLvoid (* WriteAttrib) (struct gl2_program_intf **, GLuint, const GLfloat *);
GLvoid (* UpdateVarying) (struct gl2_program_intf **, GLuint, GLfloat *, GLboolean);
};