diff options
author | Brian <brian@yutani.localnet.net> | 2007-03-26 10:13:02 -0600 |
---|---|---|
committer | Brian <brian@yutani.localnet.net> | 2007-03-26 10:13:02 -0600 |
commit | d619cceea47dc3070ebb7f7ea4f8b6b31a672d38 (patch) | |
tree | f8b8a9f3fdc3f17a43436af270b22754b1749d31 /src/mesa/shader/slang/MachineIndependent/preprocessor/cppstruct.c | |
parent | 76f3b66e0489526694d6a39b4a6ac3b1c2bee100 (diff) | |
parent | e71c34aaa173ca451fa02e526ead77758f7eeb74 (diff) |
merge of glsl-compiler-1 branch
Diffstat (limited to 'src/mesa/shader/slang/MachineIndependent/preprocessor/cppstruct.c')
-rwxr-xr-x | src/mesa/shader/slang/MachineIndependent/preprocessor/cppstruct.c | 185 |
1 files changed, 0 insertions, 185 deletions
diff --git a/src/mesa/shader/slang/MachineIndependent/preprocessor/cppstruct.c b/src/mesa/shader/slang/MachineIndependent/preprocessor/cppstruct.c deleted file mode 100755 index c55b3f7c70..0000000000 --- a/src/mesa/shader/slang/MachineIndependent/preprocessor/cppstruct.c +++ /dev/null @@ -1,185 +0,0 @@ -/* */ -/*Copyright (C) 2002-2005 3Dlabs Inc. Ltd. */ -/*All rights reserved. */ -/* */ -/*Redistribution and use in source and binary forms, with or without */ -/*modification, are permitted provided that the following conditions */ -/*are met: */ -/* */ -/* Redistributions of source code must retain the above copyright */ -/* notice, this list of conditions and the following disclaimer. */ -/* */ -/* Redistributions in binary form must reproduce the above */ -/* copyright notice, this list of conditions and the following */ -/* disclaimer in the documentation and/or other materials provided */ -/* with the distribution. */ -/* */ -/* Neither the name of 3Dlabs Inc. Ltd. nor the names of its */ -/* contributors may be used to endorse or promote products derived */ -/* from this software without specific prior written permission. */ -/* */ -/*THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS */ -/*"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT */ -/*LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS */ -/*FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE */ -/*COPYRIGHT HOLDERS OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, */ -/*INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, */ -/*BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; */ -/*LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER */ -/*CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT */ -/*LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN */ -/*ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE */ -/*POSSIBILITY OF SUCH DAMAGE. */ -/* */ -/****************************************************************************\
-Copyright (c) 2002, NVIDIA Corporation.
-
-NVIDIA Corporation("NVIDIA") supplies this software to you in
-consideration of your agreement to the following terms, and your use,
-installation, modification or redistribution of this NVIDIA software
-constitutes acceptance of these terms. If you do not agree with these
-terms, please do not use, install, modify or redistribute this NVIDIA
-software.
-
-In consideration of your agreement to abide by the following terms, and
-subject to these terms, NVIDIA grants you a personal, non-exclusive
-license, under NVIDIA's copyrights in this original NVIDIA software (the
-"NVIDIA Software"), to use, reproduce, modify and redistribute the
-NVIDIA Software, with or without modifications, in source and/or binary
-forms; provided that if you redistribute the NVIDIA Software, you must
-retain the copyright notice of NVIDIA, this notice and the following
-text and disclaimers in all such redistributions of the NVIDIA Software.
-Neither the name, trademarks, service marks nor logos of NVIDIA
-Corporation may be used to endorse or promote products derived from the
-NVIDIA Software without specific prior written permission from NVIDIA.
-Except as expressly stated in this notice, no other rights or licenses
-express or implied, are granted by NVIDIA herein, including but not
-limited to any patent rights that may be infringed by your derivative
-works or by other works in which the NVIDIA Software may be
-incorporated. No hardware is licensed hereunder.
-
-THE NVIDIA SOFTWARE IS BEING PROVIDED ON AN "AS IS" BASIS, WITHOUT
-WARRANTIES OR CONDITIONS OF ANY KIND, EITHER EXPRESS OR IMPLIED,
-INCLUDING WITHOUT LIMITATION, WARRANTIES OR CONDITIONS OF TITLE,
-NON-INFRINGEMENT, MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE, OR
-ITS USE AND OPERATION EITHER ALONE OR IN COMBINATION WITH OTHER
-PRODUCTS.
-
-IN NO EVENT SHALL NVIDIA BE LIABLE FOR ANY SPECIAL, INDIRECT,
-INCIDENTAL, EXEMPLARY, CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED
-TO, LOST PROFITS; PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF
-USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) OR ARISING IN ANY WAY
-OUT OF THE USE, REPRODUCTION, MODIFICATION AND/OR DISTRIBUTION OF THE
-NVIDIA SOFTWARE, HOWEVER CAUSED AND WHETHER UNDER THEORY OF CONTRACT,
-TORT (INCLUDING NEGLIGENCE), STRICT LIABILITY OR OTHERWISE, EVEN IF
-NVIDIA HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
-\****************************************************************************/
-/* */ -/* cppstruct.c */ -/* */ -
-#include <stdio.h>
-#include <stdlib.h>
-
-#include "slglobals.h"
-
-CPPStruct *cpp = NULL;
-static int refCount = 0;
-
-int InitPreprocessor(void);
-int ResetPreprocessor(void);
-int FreeCPPStruct(void);
-int FinalizePreprocessor(void);
-
-/*
- * InitCPPStruct() - Initilaize the CPP structure.
- *
- */
-
-int InitCPPStruct(void)
-{
- int len;
- char *p;
-
- cpp = (CPPStruct *) malloc(sizeof(CPPStruct));
- if (cpp == NULL)
- return 0;
-
- refCount++;
-
- /* Initialize public members: */ - cpp->pLastSourceLoc = &cpp->lastSourceLoc;
-
- p = (char *) &cpp->options;
- len = sizeof(cpp->options);
- while (--len >= 0)
- p[len] = 0;
-
- ResetPreprocessor();
- return 1;
-} /* InitCPPStruct */ -
-int ResetPreprocessor(void)
-{
- /* Initialize private members: */ -
- cpp->lastSourceLoc.file = 0;
- cpp->lastSourceLoc.line = 0;
- cpp->pC=0;
- cpp->CompileError=0;
- cpp->ifdepth=0;
- for(cpp->elsetracker=0; cpp->elsetracker<64; cpp->elsetracker++)
- cpp->elsedepth[cpp->elsetracker]=0;
- cpp->elsetracker=0;
- cpp->tokensBeforeEOF = 0;
- return 1;
-}
-
-/*Intializing the Preprocessor. */ -
-int InitPreprocessor(void)
-{
- # define CPP_STUFF true
- # ifdef CPP_STUFF
- FreeCPPStruct();
- InitCPPStruct();
- cpp->options.Quiet = 1;
- cpp->options.profileString = "generic";
- if (!InitAtomTable(atable, 0))
- return 1;
- if (!InitScanner(cpp))
- return 1;
- # endif
- return 0;
-}
-
-/*FreeCPPStruct() - Free the CPP structure. */ -
-int FreeCPPStruct(void)
-{
- if (refCount)
- {
- free(cpp);
- refCount--;
- }
-
- return 1;
-}
-
-/*Finalizing the Preprocessor. */ -
-int FinalizePreprocessor(void)
-{
- # define CPP_STUFF true
- # ifdef CPP_STUFF
- FreeAtomTable(atable);
- FreeCPPStruct();
- FreeScanner();
- # endif
- return 0;
-}
-
-
-/*///////////////////////////////////////////////////////////////////////////////////////////// */ -/*//////////////////////////////////// End of cppstruct.c ////////////////////////////////////// */ -/*///////////////////////////////////////////////////////////////////////////////////////////// */ |