diff options
author | Michal Krol <mjkrol@gmail.org> | 2006-02-27 14:41:41 +0000 |
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committer | Michal Krol <mjkrol@gmail.org> | 2006-02-27 14:41:41 +0000 |
commit | 9ac9605de156408580b81ba7e2780bd3f5372c6d (patch) | |
tree | e0dfe1127ed3b7f9674c450dea59b921e84c4dfc /src/mesa/shader/slang/slang_assemble_conditional.h | |
parent | c56f2c49a51e7ad1106c46e3e86dfe2756ef87c4 (diff) |
More GLSL code:
- add x86 code generator;
- add full support for uniforms in ARB_shader_objects;
- add assembly instruction: global_addr;
- reorganize #includes;
- built-in uniforms accessed by index, rather than by name;
- add some entries to x86sse rtasm;
- add configurations to VC6 projects: 'Release x86' and 'Debug x86';
- #define SLANG_X86 active only on VC6 x86 builds;
- introduce code export table for a shader;
- remove GNU license from the noise library;
Diffstat (limited to 'src/mesa/shader/slang/slang_assemble_conditional.h')
-rw-r--r-- | src/mesa/shader/slang/slang_assemble_conditional.h | 16 |
1 files changed, 7 insertions, 9 deletions
diff --git a/src/mesa/shader/slang/slang_assemble_conditional.h b/src/mesa/shader/slang/slang_assemble_conditional.h index 9ea1ed265e..ef0c2172c9 100644 --- a/src/mesa/shader/slang/slang_assemble_conditional.h +++ b/src/mesa/shader/slang/slang_assemble_conditional.h @@ -25,25 +25,23 @@ #if !defined SLANG_ASSEMBLE_CONDITIONAL_H
#define SLANG_ASSEMBLE_CONDITIONAL_H
-#include "slang_assemble.h"
-
#if defined __cplusplus
extern "C" {
#endif
-GLboolean _slang_assemble_logicaland (slang_assemble_ctx *, slang_operation *);
+GLboolean _slang_assemble_logicaland (slang_assemble_ctx *, struct slang_operation_ *);
-GLboolean _slang_assemble_logicalor (slang_assemble_ctx *, slang_operation *);
+GLboolean _slang_assemble_logicalor (slang_assemble_ctx *, struct slang_operation_ *);
-GLboolean _slang_assemble_select (slang_assemble_ctx *, slang_operation *);
+GLboolean _slang_assemble_select (slang_assemble_ctx *, struct slang_operation_ *);
-GLboolean _slang_assemble_for (slang_assemble_ctx *, slang_operation *);
+GLboolean _slang_assemble_for (slang_assemble_ctx *, struct slang_operation_ *);
-GLboolean _slang_assemble_do (slang_assemble_ctx *, slang_operation *);
+GLboolean _slang_assemble_do (slang_assemble_ctx *, struct slang_operation_ *);
-GLboolean _slang_assemble_while (slang_assemble_ctx *, slang_operation *);
+GLboolean _slang_assemble_while (slang_assemble_ctx *, struct slang_operation_ *);
-GLboolean _slang_assemble_if (slang_assemble_ctx *, slang_operation *);
+GLboolean _slang_assemble_if (slang_assemble_ctx *, struct slang_operation_ *);
#ifdef __cplusplus
}
|