summaryrefslogtreecommitdiff
path: root/src/mesa/shader/slang/slang_codegen.c
diff options
context:
space:
mode:
authorBrian Paul <brianp@vmware.com>2009-12-29 10:11:26 -0700
committerBrian Paul <brianp@vmware.com>2009-12-29 10:11:29 -0700
commit4f481cb87ae948852effde2fa4d997c007afd99c (patch)
treef7496df247793500a446e98afaffb3ce9bedb3b0 /src/mesa/shader/slang/slang_codegen.c
parent639e7a140e430aa8839c652459eddc9a4b79f9c6 (diff)
glsl: added uniform initializer check
GLSL 1.10 disallows initializers for uniforms but GLSL 1.20 and later allows them. This patch uses the #version directive to allow/disallow uniform initializers. This addresses bug 25807, but piglit also needs to be fixed to specify the GLSL version in the shader.
Diffstat (limited to 'src/mesa/shader/slang/slang_codegen.c')
-rw-r--r--src/mesa/shader/slang/slang_codegen.c8
1 files changed, 8 insertions, 0 deletions
diff --git a/src/mesa/shader/slang/slang_codegen.c b/src/mesa/shader/slang/slang_codegen.c
index ee5a50ca82..b62cfc36af 100644
--- a/src/mesa/shader/slang/slang_codegen.c
+++ b/src/mesa/shader/slang/slang_codegen.c
@@ -3763,6 +3763,14 @@ _slang_gen_var_decl(slang_assemble_ctx *A, slang_variable *var,
#endif
}
+ if (var->type.qualifier == SLANG_QUAL_UNIFORM &&
+ !A->allow_uniform_initializers) {
+ slang_info_log_error(A->log,
+ "initializer for uniform %s not allowed",
+ varName);
+ return NULL;
+ }
+
/* IR for the variable we're initializing */
varRef = new_var(A, var);
if (!varRef) {