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| author | Roland Scheidegger <sroland@vmware.com> | 2009-04-22 17:37:18 +0200 |
|---|---|---|
| committer | Roland Scheidegger <sroland@vmware.com> | 2009-04-22 17:38:06 +0200 |
| commit | 50853be894aa3edd1e9271f7d625f319209e340f (patch) | |
| tree | 9ec361fae781d3968f436e075326df73752f2a52 /src/mesa/shader/slang/slang_compile_function.c | |
| parent | 7843243deedd66b0c94c8874e732ed7e8c6617ff (diff) | |
intel: fix max anisotropy supported
i915 actually supports up to 4 (according to header file - not tested),
i965 up to 16 (code already handled this but slightly broken), so don't use 2
for all chips, even though angular dependency is very high.
Diffstat (limited to 'src/mesa/shader/slang/slang_compile_function.c')
0 files changed, 0 insertions, 0 deletions
