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author | Brian Paul <brian.paul@tungstengraphics.com> | 2008-12-11 18:02:19 -0700 |
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committer | Brian Paul <brianp@vmware.com> | 2009-01-06 09:07:29 -0700 |
commit | 9b28d5ecd6e034f27cb550d1592f22b052d5cd5a (patch) | |
tree | 4d679623e0ba11522946698276fbe278809d8284 /src/mesa/shader/slang/slang_label.c | |
parent | 1f8109dd06ddbb14756951b5bc6de62cb212e891 (diff) |
mesa: checkpoint commit of GLSL 1.20 array syntax.
This allows things like float[3] x = float[3](1., 2., 3.);
Parsing and AST construction now. Codegen not working yet.
(cherry picked from commit 2dc3de016cd0306bf5b492ed781e824864788f11)
Diffstat (limited to 'src/mesa/shader/slang/slang_label.c')
0 files changed, 0 insertions, 0 deletions