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authorBrian <brian.paul@tungstengraphics.com>2008-03-12 15:33:41 -0600
committerBrian <brian.paul@tungstengraphics.com>2008-03-12 15:34:24 -0600
commitd1284d3be2bcf5e1607458cd9fb0d8c32fad13ea (patch)
tree88b68dd1d7529cf96c2bc1e911c0c7c1599c9722 /src/mesa/shader
parent0dd79011b9c407191e40c2697c68946f35bc557a (diff)
mesa: set SamplersUsed bitmask when parsing ARB fragment programs
Diffstat (limited to 'src/mesa/shader')
-rw-r--r--src/mesa/shader/arbprogparse.c5
1 files changed, 4 insertions, 1 deletions
diff --git a/src/mesa/shader/arbprogparse.c b/src/mesa/shader/arbprogparse.c
index b6b3c88b14..e385b9d997 100644
--- a/src/mesa/shader/arbprogparse.c
+++ b/src/mesa/shader/arbprogparse.c
@@ -3910,8 +3910,11 @@ _mesa_parse_arb_fragment_program(GLcontext* ctx, GLenum target,
program->Base.NumNativeTexIndirections = ap.Base.NumTexIndirections;
program->Base.InputsRead = ap.Base.InputsRead;
program->Base.OutputsWritten = ap.Base.OutputsWritten;
- for (i = 0; i < MAX_TEXTURE_IMAGE_UNITS; i++)
+ for (i = 0; i < MAX_TEXTURE_IMAGE_UNITS; i++) {
program->Base.TexturesUsed[i] = ap.TexturesUsed[i];
+ if (ap.TexturesUsed[i])
+ program->Base.SamplersUsed |= (1 << i);
+ }
program->Base.ShadowSamplers = ap.ShadowSamplers;
program->FogOption = ap.FogOption;
program->UsesKill = ap.UsesKill;