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| author | Felix Kuehling <fxkuehl@gmx.de> | 2005-01-29 23:26:23 +0000 | 
|---|---|---|
| committer | Felix Kuehling <fxkuehl@gmx.de> | 2005-01-29 23:26:23 +0000 | 
| commit | 5ff53cb448aa8dcf752ceaa9eb47a7c8a9c3ab0c (patch) | |
| tree | 24f35f6e6cb190f0b01f88ff47a2a205ba73d6b8 /src/mesa/shader | |
| parent | 9ff3c49ef2390d79f6a0bdd03af54ae4b02ba3d2 (diff) | |
* Fixed uploading of textures of certain sizes.
* When glTexSubImageND is used, track the set of changed tiles in a
  bit vector and upload only dirty tiles later. This should improve
  the performance of dynamic light maps and gl movie player plugins.
* Renamed debug item "lru" to "tex". Indicate which levels are
  uploaded completely or partially.
Diffstat (limited to 'src/mesa/shader')
0 files changed, 0 insertions, 0 deletions
