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author | Brian Paul <brianp@vmware.com> | 2009-02-16 08:25:33 -0700 |
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committer | Brian Paul <brianp@vmware.com> | 2009-02-16 08:33:03 -0700 |
commit | c51938afe1626bfccfe38fe2f508bf90e58ca74c (patch) | |
tree | cf24d911448da721dbd4f975c3c4116659bab970 /src/mesa/shader | |
parent | ffbe28d25d755bc51d9f865ac176a110f6f8f5e0 (diff) |
cell: use some SPU intrinsics to get slightly better code in eval_inputs()
Suggested by Jonathan Adamczewski. There may be more places to do this...
Diffstat (limited to 'src/mesa/shader')
0 files changed, 0 insertions, 0 deletions