diff options
| author | Eric Anholt <eric@anholt.net> | 2010-07-19 08:55:54 -0700 | 
|---|---|---|
| committer | Eric Anholt <eric@anholt.net> | 2010-07-19 09:50:26 -0700 | 
| commit | ee7b2b3f44d09c2311887d3524e197b9738580a9 (patch) | |
| tree | 710e72c3ef3130eb25cf6ea977e9edb6971f49d5 /src/mesa/shader | |
| parent | 4802fd905ae7c1a1122ec71c0556c2b19214a7fd (diff) | |
ir_to_mesa: Do validation on the IR tree.
Diffstat (limited to 'src/mesa/shader')
| -rw-r--r-- | src/mesa/shader/ir_to_mesa.cpp | 4 | 
1 files changed, 4 insertions, 0 deletions
| diff --git a/src/mesa/shader/ir_to_mesa.cpp b/src/mesa/shader/ir_to_mesa.cpp index a7799cc01d..84cfff4010 100644 --- a/src/mesa/shader/ir_to_mesa.cpp +++ b/src/mesa/shader/ir_to_mesa.cpp @@ -2186,6 +2186,8 @@ _mesa_glsl_compile_shader(GLcontext *ctx, struct gl_shader *shader)        _mesa_ast_to_hir(shader->ir, state);     if (!state->error && !shader->ir->is_empty()) { +      validate_ir_tree(shader->ir); +        /* Lowering */        do_mat_op_to_vec(shader->ir);        do_mod_to_fract(shader->ir); @@ -2213,6 +2215,8 @@ _mesa_glsl_compile_shader(GLcontext *ctx, struct gl_shader *shader)  	 progress = do_swizzle_swizzle(shader->ir) || progress;        } while (progress); + +      validate_ir_tree(shader->ir);     }     shader->symbols = state->symbols; | 
