diff options
author | Eric Anholt <eric@anholt.net> | 2010-08-20 10:52:14 -0700 |
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committer | Eric Anholt <eric@anholt.net> | 2010-08-20 10:55:42 -0700 |
commit | 284ce20901b0c2cfab1d952cc129b8f3cd068f12 (patch) | |
tree | fb245e2b41adaad79b01d54aa288943466304b21 /src/mesa/slang/library/slang_builtin_120_common.gc | |
parent | a4b10a56145ea253def4cf958410d770d0640bc9 (diff) |
Remove remnants of the old glsl compiler.
Diffstat (limited to 'src/mesa/slang/library/slang_builtin_120_common.gc')
-rw-r--r-- | src/mesa/slang/library/slang_builtin_120_common.gc | 200 |
1 files changed, 0 insertions, 200 deletions
diff --git a/src/mesa/slang/library/slang_builtin_120_common.gc b/src/mesa/slang/library/slang_builtin_120_common.gc deleted file mode 100644 index c6264c3b47..0000000000 --- a/src/mesa/slang/library/slang_builtin_120_common.gc +++ /dev/null @@ -1,200 +0,0 @@ -/* - * Mesa 3-D graphics library - * Version: 6.6 - * - * Copyright (C) 2006 Brian Paul All Rights Reserved. - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the "Software"), - * to deal in the Software without restriction, including without limitation - * the rights to use, copy, modify, merge, publish, distribute, sublicense, - * and/or sell copies of the Software, and to permit persons to whom the - * Software is furnished to do so, subject to the following conditions: - * - * The above copyright notice and this permission notice shall be included - * in all copies or substantial portions of the Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS - * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, - * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL - * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN - * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN - * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. - */ - -// -// From Shader Spec, ver. 1.20, rev. 6 -// - -// -// 8.5 Matrix Functions -// - -mat2x3 matrixCompMult (mat2x3 m, mat2x3 n) { - return mat2x3 (m[0] * n[0], m[1] * n[1]); -} - -mat2x4 matrixCompMult (mat2x4 m, mat2x4 n) { - return mat2x4 (m[0] * n[0], m[1] * n[1]); -} - -mat3x2 matrixCompMult (mat3x2 m, mat3x2 n) { - return mat3x2 (m[0] * n[0], m[1] * n[1], m[2] * n[2]); -} - -mat3x4 matrixCompMult (mat3x4 m, mat3x4 n) { - return mat3x4 (m[0] * n[0], m[1] * n[1], m[2] * n[2]); -} - -mat4x2 matrixCompMult (mat4x2 m, mat4x2 n) { - return mat4x2 (m[0] * n[0], m[1] * n[1], m[2] * n[2], m[3] * n[3]); -} - -mat4x3 matrixCompMult (mat4x3 m, mat4x3 n) { - return mat4x3 (m[0] * n[0], m[1] * n[1], m[2] * n[2], m[3] * n[3]); -} - -mat2 outerProduct (vec2 c, vec2 r) { - return mat2 ( - c.x * r.x, c.y * r.x, - c.x * r.y, c.y * r.y - ); -} - -mat3 outerProduct (vec3 c, vec3 r) { - return mat3 ( - c.x * r.x, c.y * r.x, c.z * r.x, - c.x * r.y, c.y * r.y, c.z * r.y, - c.x * r.z, c.y * r.z, c.z * r.z - ); -} - -mat4 outerProduct (vec4 c, vec4 r) { - return mat4 ( - c.x * r.x, c.y * r.x, c.z * r.x, c.w * r.x, - c.x * r.y, c.y * r.y, c.z * r.y, c.w * r.y, - c.x * r.z, c.y * r.z, c.z * r.z, c.w * r.z, - c.x * r.w, c.y * r.w, c.z * r.w, c.w * r.w - ); -} - -mat2x3 outerProduct (vec3 c, vec2 r) { - return mat2x3 ( - c.x * r.x, c.y * r.x, c.z * r.x, - c.x * r.y, c.y * r.y, c.z * r.y - ); -} - -mat3x2 outerProduct (vec2 c, vec3 r) { - return mat3x2 ( - c.x * r.x, c.y * r.x, - c.x * r.y, c.y * r.y, - c.x * r.z, c.y * r.z - ); -} - -mat2x4 outerProduct (vec4 c, vec2 r) { - return mat2x4 ( - c.x * r.x, c.y * r.x, c.z * r.x, c.w * r.x, - c.x * r.y, c.y * r.y, c.z * r.y, c.w * r.y - ); -} - -mat4x2 outerProduct (vec2 c, vec4 r) { - return mat4x2 ( - c.x * r.x, c.y * r.x, - c.x * r.y, c.y * r.y, - c.x * r.z, c.y * r.z, - c.x * r.w, c.y * r.w - ); -} - -mat3x4 outerProduct (vec4 c, vec3 r) { - return mat3x4 ( - c.x * r.x, c.y * r.x, c.z * r.x, c.w * r.x, - c.x * r.y, c.y * r.y, c.z * r.y, c.w * r.y, - c.x * r.z, c.y * r.z, c.z * r.z, c.w * r.z - ); -} - -mat4x3 outerProduct (vec3 c, vec4 r) { - return mat4x3 ( - c.x * r.x, c.y * r.x, c.z * r.x, - c.x * r.y, c.y * r.y, c.z * r.y, - c.x * r.z, c.y * r.z, c.z * r.z, - c.x * r.w, c.y * r.w, c.z * r.w - ); -} - -mat2 transpose (mat2 m) { - return mat2 ( - m[0].x, m[1].x, - m[0].y, m[1].y - ); -} - -mat3 transpose (mat3 m) { - return mat3 ( - m[0].x, m[1].x, m[2].x, - m[0].y, m[1].y, m[2].y, - m[0].z, m[1].z, m[2].z - ); -} - -mat4 transpose (mat4 m) { - return mat4 ( - m[0].x, m[1].x, m[2].x, m[3].x, - m[0].y, m[1].y, m[2].y, m[3].y, - m[0].z, m[1].z, m[2].z, m[3].z, - m[0].w, m[1].w, m[2].w, m[3].w - ); -} - -mat2x3 transpose (mat3x2 m) { - return mat2x3 ( - m[0].x, m[1].x, m[2].x, - m[0].y, m[1].y, m[2].y - ); -} - -mat3x2 transpose (mat2x3 m) { - return mat3x2 ( - m[0].x, m[1].x, - m[0].y, m[1].y, - m[0].z, m[1].z - ); -} - -mat2x4 transpose (mat4x2 m) { - return mat2x4 ( - m[0].x, m[1].x, m[2].x, m[3].x, - m[0].y, m[1].y, m[2].y, m[3].y - ); -} - -mat4x2 transpose (mat2x4 m) { - return mat4x2 ( - m[0].x, m[1].x, - m[0].y, m[1].y, - m[0].z, m[1].z, - m[0].w, m[1].w - ); -} - -mat3x4 transpose (mat4x3 m) { - return mat3x4 ( - m[0].x, m[1].x, m[2].x, m[3].x, - m[0].y, m[1].y, m[2].y, m[3].y, - m[0].z, m[1].z, m[2].z, m[3].z - ); -} - -mat4x3 transpose (mat3x4 m) { - return mat4x3 ( - m[0].x, m[1].x, m[2].x, - m[0].y, m[1].y, m[2].y, - m[0].z, m[1].z, m[2].z, - m[0].w, m[1].w, m[2].w - ); -} - |