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authorBrian Paul <brianp@vmware.com>2010-05-11 11:48:35 -0600
committerBrian Paul <brianp@vmware.com>2010-05-11 11:52:06 -0600
commit08e443a1c8218e43dcd953859843d95d9020a892 (patch)
treede7399ea845c7aa81a0e6ed842570fe488109795 /src/mesa/sources.mak
parentfea189d6e4f0c09eb0d005c5fa06db43b56e2e37 (diff)
llvmpipe: fix texture image size calculation
We were allocating too much memory for linear layouts. The block_size factor is already included in the row_stride and should not be used in the img_stride calculation. This is typically a 4x savings!
Diffstat (limited to 'src/mesa/sources.mak')
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