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| author | Michel Dänzer <michel@daenzer.net> | 2004-01-23 03:33:04 +0000 |
|---|---|---|
| committer | Michel Dänzer <michel@daenzer.net> | 2004-01-23 03:33:04 +0000 |
| commit | a2c97eb2ffad0471aae34ab185461774318a57d6 (patch) | |
| tree | 9e0016c2f27d290367359ccb43f8e59cb1aaa55a /src/mesa/sparc/sparc_matrix.h | |
| parent | 5d00e131d8a264498b8d050c3eded093ee5c42f2 (diff) | |
Call UpdateMaterial() unconditionally on GL_COLOR_MATERIAL state change
(Roland Scheidegger), and update lighting state unconditionally there.
Fixes lighting oddities in the xscreensaver endgame hack, bzflag and
possibly elsewhere.
Diffstat (limited to 'src/mesa/sparc/sparc_matrix.h')
0 files changed, 0 insertions, 0 deletions
