diff options
author | Brian Paul <brian.paul@tungstengraphics.com> | 2006-11-02 23:58:27 +0000 |
---|---|---|
committer | Brian Paul <brian.paul@tungstengraphics.com> | 2006-11-02 23:58:27 +0000 |
commit | 83a5c2bf63ef285dea096612f4d84236e9c8d543 (patch) | |
tree | f5c9c2b4bdc0d2447d7ff8bf6bfaa30956db61d6 /src/mesa/sparc | |
parent | 7a28779b2e85bc346f0f3f4cda0d4f4e77d3719f (diff) |
Update gl_API.xml with OpenGL 2.0 functions, regenerate derived files.
Diffstat (limited to 'src/mesa/sparc')
-rw-r--r-- | src/mesa/sparc/glapi_sparc.S | 223 |
1 files changed, 159 insertions, 64 deletions
diff --git a/src/mesa/sparc/glapi_sparc.S b/src/mesa/sparc/glapi_sparc.S index b3fbb5bf72..cfaab37c41 100644 --- a/src/mesa/sparc/glapi_sparc.S +++ b/src/mesa/sparc/glapi_sparc.S @@ -473,6 +473,19 @@ __glapi_sparc_icache_flush: /* %o0 = insn_addr */ .globl glMultiTexCoord4ivARB ; .type glMultiTexCoord4ivARB,#function .globl glMultiTexCoord4sARB ; .type glMultiTexCoord4sARB,#function .globl glMultiTexCoord4svARB ; .type glMultiTexCoord4svARB,#function + .globl glAttachShader ; .type glAttachShader,#function + .globl glCreateProgram ; .type glCreateProgram,#function + .globl glCreateShader ; .type glCreateShader,#function + .globl glDeleteProgram ; .type glDeleteProgram,#function + .globl glDeleteShader ; .type glDeleteShader,#function + .globl glDetachShader ; .type glDetachShader,#function + .globl glGetAttachedShaders ; .type glGetAttachedShaders,#function + .globl glGetProgramInfoLog ; .type glGetProgramInfoLog,#function + .globl glGetProgramiv ; .type glGetProgramiv,#function + .globl glGetShaderInfoLog ; .type glGetShaderInfoLog,#function + .globl glGetShaderiv ; .type glGetShaderiv,#function + .globl glIsProgram ; .type glIsProgram,#function + .globl glIsShader ; .type glIsShader,#function .globl glStencilFuncSeparate ; .type glStencilFuncSeparate,#function .globl glStencilMaskSeparate ; .type glStencilMaskSeparate,#function .globl glStencilOpSeparate ; .type glStencilOpSeparate,#function @@ -608,14 +621,14 @@ __glapi_sparc_icache_flush: /* %o0 = insn_addr */ .globl glGetAttribLocationARB ; .type glGetAttribLocationARB,#function .globl glDrawBuffersARB ; .type glDrawBuffersARB,#function .globl glPolygonOffsetEXT ; .type glPolygonOffsetEXT,#function - .globl gl_dispatch_stub_543 ; .type gl_dispatch_stub_543,#function - .globl gl_dispatch_stub_544 ; .type gl_dispatch_stub_544,#function - .globl gl_dispatch_stub_545 ; .type gl_dispatch_stub_545,#function - .globl gl_dispatch_stub_546 ; .type gl_dispatch_stub_546,#function - .globl gl_dispatch_stub_547 ; .type gl_dispatch_stub_547,#function - .globl gl_dispatch_stub_548 ; .type gl_dispatch_stub_548,#function - .globl gl_dispatch_stub_549 ; .type gl_dispatch_stub_549,#function - .globl gl_dispatch_stub_550 ; .type gl_dispatch_stub_550,#function + .globl gl_dispatch_stub_556 ; .type gl_dispatch_stub_556,#function + .globl gl_dispatch_stub_557 ; .type gl_dispatch_stub_557,#function + .globl gl_dispatch_stub_558 ; .type gl_dispatch_stub_558,#function + .globl gl_dispatch_stub_559 ; .type gl_dispatch_stub_559,#function + .globl gl_dispatch_stub_560 ; .type gl_dispatch_stub_560,#function + .globl gl_dispatch_stub_561 ; .type gl_dispatch_stub_561,#function + .globl gl_dispatch_stub_562 ; .type gl_dispatch_stub_562,#function + .globl gl_dispatch_stub_563 ; .type gl_dispatch_stub_563,#function .globl glColorPointerEXT ; .type glColorPointerEXT,#function .globl glEdgeFlagPointerEXT ; .type glEdgeFlagPointerEXT,#function .globl glIndexPointerEXT ; .type glIndexPointerEXT,#function @@ -626,8 +639,8 @@ __glapi_sparc_icache_flush: /* %o0 = insn_addr */ .globl glPointParameterfvEXT ; .type glPointParameterfvEXT,#function .globl glLockArraysEXT ; .type glLockArraysEXT,#function .globl glUnlockArraysEXT ; .type glUnlockArraysEXT,#function - .globl gl_dispatch_stub_561 ; .type gl_dispatch_stub_561,#function - .globl gl_dispatch_stub_562 ; .type gl_dispatch_stub_562,#function + .globl gl_dispatch_stub_574 ; .type gl_dispatch_stub_574,#function + .globl gl_dispatch_stub_575 ; .type gl_dispatch_stub_575,#function .globl glSecondaryColor3bEXT ; .type glSecondaryColor3bEXT,#function .globl glSecondaryColor3bvEXT ; .type glSecondaryColor3bvEXT,#function .globl glSecondaryColor3dEXT ; .type glSecondaryColor3dEXT,#function @@ -652,7 +665,7 @@ __glapi_sparc_icache_flush: /* %o0 = insn_addr */ .globl glFogCoorddvEXT ; .type glFogCoorddvEXT,#function .globl glFogCoordfEXT ; .type glFogCoordfEXT,#function .globl glFogCoordfvEXT ; .type glFogCoordfvEXT,#function - .globl gl_dispatch_stub_587 ; .type gl_dispatch_stub_587,#function + .globl gl_dispatch_stub_600 ; .type gl_dispatch_stub_600,#function .globl glBlendFuncSeparateEXT ; .type glBlendFuncSeparateEXT,#function .globl glFlushVertexArrayRangeNV ; .type glFlushVertexArrayRangeNV,#function .globl glVertexArrayRangeNV ; .type glVertexArrayRangeNV,#function @@ -694,15 +707,15 @@ __glapi_sparc_icache_flush: /* %o0 = insn_addr */ .globl glWindowPos4ivMESA ; .type glWindowPos4ivMESA,#function .globl glWindowPos4sMESA ; .type glWindowPos4sMESA,#function .globl glWindowPos4svMESA ; .type glWindowPos4svMESA,#function - .globl gl_dispatch_stub_629 ; .type gl_dispatch_stub_629,#function - .globl gl_dispatch_stub_630 ; .type gl_dispatch_stub_630,#function - .globl gl_dispatch_stub_631 ; .type gl_dispatch_stub_631,#function - .globl gl_dispatch_stub_632 ; .type gl_dispatch_stub_632,#function - .globl gl_dispatch_stub_633 ; .type gl_dispatch_stub_633,#function - .globl gl_dispatch_stub_634 ; .type gl_dispatch_stub_634,#function - .globl gl_dispatch_stub_635 ; .type gl_dispatch_stub_635,#function - .globl gl_dispatch_stub_636 ; .type gl_dispatch_stub_636,#function - .globl gl_dispatch_stub_637 ; .type gl_dispatch_stub_637,#function + .globl gl_dispatch_stub_642 ; .type gl_dispatch_stub_642,#function + .globl gl_dispatch_stub_643 ; .type gl_dispatch_stub_643,#function + .globl gl_dispatch_stub_644 ; .type gl_dispatch_stub_644,#function + .globl gl_dispatch_stub_645 ; .type gl_dispatch_stub_645,#function + .globl gl_dispatch_stub_646 ; .type gl_dispatch_stub_646,#function + .globl gl_dispatch_stub_647 ; .type gl_dispatch_stub_647,#function + .globl gl_dispatch_stub_648 ; .type gl_dispatch_stub_648,#function + .globl gl_dispatch_stub_649 ; .type gl_dispatch_stub_649,#function + .globl gl_dispatch_stub_650 ; .type gl_dispatch_stub_650,#function .globl glAreProgramsResidentNV ; .type glAreProgramsResidentNV,#function .globl glBindProgramNV ; .type glBindProgramNV,#function .globl glDeleteProgramsNV ; .type glDeleteProgramsNV,#function @@ -783,19 +796,19 @@ __glapi_sparc_icache_flush: /* %o0 = insn_addr */ .globl glSetFragmentShaderConstantATI ; .type glSetFragmentShaderConstantATI,#function .globl glPointParameteriNV ; .type glPointParameteriNV,#function .globl glPointParameterivNV ; .type glPointParameterivNV,#function - .globl gl_dispatch_stub_718 ; .type gl_dispatch_stub_718,#function - .globl gl_dispatch_stub_719 ; .type gl_dispatch_stub_719,#function - .globl gl_dispatch_stub_720 ; .type gl_dispatch_stub_720,#function - .globl gl_dispatch_stub_721 ; .type gl_dispatch_stub_721,#function - .globl gl_dispatch_stub_722 ; .type gl_dispatch_stub_722,#function + .globl gl_dispatch_stub_731 ; .type gl_dispatch_stub_731,#function + .globl gl_dispatch_stub_732 ; .type gl_dispatch_stub_732,#function + .globl gl_dispatch_stub_733 ; .type gl_dispatch_stub_733,#function + .globl gl_dispatch_stub_734 ; .type gl_dispatch_stub_734,#function + .globl gl_dispatch_stub_735 ; .type gl_dispatch_stub_735,#function .globl glGetProgramNamedParameterdvNV ; .type glGetProgramNamedParameterdvNV,#function .globl glGetProgramNamedParameterfvNV ; .type glGetProgramNamedParameterfvNV,#function .globl glProgramNamedParameter4dNV ; .type glProgramNamedParameter4dNV,#function .globl glProgramNamedParameter4dvNV ; .type glProgramNamedParameter4dvNV,#function .globl glProgramNamedParameter4fNV ; .type glProgramNamedParameter4fNV,#function .globl glProgramNamedParameter4fvNV ; .type glProgramNamedParameter4fvNV,#function - .globl gl_dispatch_stub_729 ; .type gl_dispatch_stub_729,#function - .globl gl_dispatch_stub_730 ; .type gl_dispatch_stub_730,#function + .globl gl_dispatch_stub_742 ; .type gl_dispatch_stub_742,#function + .globl gl_dispatch_stub_743 ; .type gl_dispatch_stub_743,#function .globl glBindFramebufferEXT ; .type glBindFramebufferEXT,#function .globl glBindRenderbufferEXT ; .type glBindRenderbufferEXT,#function .globl glCheckFramebufferStatusEXT ; .type glCheckFramebufferStatusEXT,#function @@ -813,11 +826,11 @@ __glapi_sparc_icache_flush: /* %o0 = insn_addr */ .globl glIsFramebufferEXT ; .type glIsFramebufferEXT,#function .globl glIsRenderbufferEXT ; .type glIsRenderbufferEXT,#function .globl glRenderbufferStorageEXT ; .type glRenderbufferStorageEXT,#function - .globl gl_dispatch_stub_748 ; .type gl_dispatch_stub_748,#function - .globl gl_dispatch_stub_749 ; .type gl_dispatch_stub_749,#function - .globl gl_dispatch_stub_750 ; .type gl_dispatch_stub_750,#function - .globl gl_dispatch_stub_751 ; .type gl_dispatch_stub_751,#function - .globl gl_dispatch_stub_752 ; .type gl_dispatch_stub_752,#function + .globl gl_dispatch_stub_761 ; .type gl_dispatch_stub_761,#function + .globl gl_dispatch_stub_762 ; .type gl_dispatch_stub_762,#function + .globl gl_dispatch_stub_763 ; .type gl_dispatch_stub_763,#function + .globl gl_dispatch_stub_764 ; .type gl_dispatch_stub_764,#function + .globl gl_dispatch_stub_765 ; .type gl_dispatch_stub_765,#function .globl _mesa_sparc_glapi_begin ; .type _mesa_sparc_glapi_begin,#function _mesa_sparc_glapi_begin: @@ -1229,6 +1242,19 @@ _mesa_sparc_glapi_begin: GL_STUB(glMultiTexCoord4ivARB, _gloffset_MultiTexCoord4ivARB) GL_STUB(glMultiTexCoord4sARB, _gloffset_MultiTexCoord4sARB) GL_STUB(glMultiTexCoord4svARB, _gloffset_MultiTexCoord4svARB) + GL_STUB(glAttachShader, _gloffset_AttachShader) + GL_STUB(glCreateProgram, _gloffset_CreateProgram) + GL_STUB(glCreateShader, _gloffset_CreateShader) + GL_STUB(glDeleteProgram, _gloffset_DeleteProgram) + GL_STUB(glDeleteShader, _gloffset_DeleteShader) + GL_STUB(glDetachShader, _gloffset_DetachShader) + GL_STUB(glGetAttachedShaders, _gloffset_GetAttachedShaders) + GL_STUB(glGetProgramInfoLog, _gloffset_GetProgramInfoLog) + GL_STUB(glGetProgramiv, _gloffset_GetProgramiv) + GL_STUB(glGetShaderInfoLog, _gloffset_GetShaderInfoLog) + GL_STUB(glGetShaderiv, _gloffset_GetShaderiv) + GL_STUB(glIsProgram, _gloffset_IsProgram) + GL_STUB(glIsShader, _gloffset_IsShader) GL_STUB(glStencilFuncSeparate, _gloffset_StencilFuncSeparate) GL_STUB(glStencilMaskSeparate, _gloffset_StencilMaskSeparate) GL_STUB(glStencilOpSeparate, _gloffset_StencilOpSeparate) @@ -1364,14 +1390,14 @@ _mesa_sparc_glapi_begin: GL_STUB(glGetAttribLocationARB, _gloffset_GetAttribLocationARB) GL_STUB(glDrawBuffersARB, _gloffset_DrawBuffersARB) GL_STUB(glPolygonOffsetEXT, _gloffset_PolygonOffsetEXT) - GL_STUB(gl_dispatch_stub_543, _gloffset__dispatch_stub_543) - GL_STUB(gl_dispatch_stub_544, _gloffset__dispatch_stub_544) - GL_STUB(gl_dispatch_stub_545, _gloffset__dispatch_stub_545) - GL_STUB(gl_dispatch_stub_546, _gloffset__dispatch_stub_546) - GL_STUB(gl_dispatch_stub_547, _gloffset__dispatch_stub_547) - GL_STUB(gl_dispatch_stub_548, _gloffset__dispatch_stub_548) - GL_STUB(gl_dispatch_stub_549, _gloffset__dispatch_stub_549) - GL_STUB(gl_dispatch_stub_550, _gloffset__dispatch_stub_550) + GL_STUB(gl_dispatch_stub_556, _gloffset__dispatch_stub_556) + GL_STUB(gl_dispatch_stub_557, _gloffset__dispatch_stub_557) + GL_STUB(gl_dispatch_stub_558, _gloffset__dispatch_stub_558) + GL_STUB(gl_dispatch_stub_559, _gloffset__dispatch_stub_559) + GL_STUB(gl_dispatch_stub_560, _gloffset__dispatch_stub_560) + GL_STUB(gl_dispatch_stub_561, _gloffset__dispatch_stub_561) + GL_STUB(gl_dispatch_stub_562, _gloffset__dispatch_stub_562) + GL_STUB(gl_dispatch_stub_563, _gloffset__dispatch_stub_563) GL_STUB(glColorPointerEXT, _gloffset_ColorPointerEXT) GL_STUB(glEdgeFlagPointerEXT, _gloffset_EdgeFlagPointerEXT) GL_STUB(glIndexPointerEXT, _gloffset_IndexPointerEXT) @@ -1382,8 +1408,8 @@ _mesa_sparc_glapi_begin: GL_STUB(glPointParameterfvEXT, _gloffset_PointParameterfvEXT) GL_STUB(glLockArraysEXT, _gloffset_LockArraysEXT) GL_STUB(glUnlockArraysEXT, _gloffset_UnlockArraysEXT) - GL_STUB(gl_dispatch_stub_561, _gloffset__dispatch_stub_561) - GL_STUB(gl_dispatch_stub_562, _gloffset__dispatch_stub_562) + GL_STUB(gl_dispatch_stub_574, _gloffset__dispatch_stub_574) + GL_STUB(gl_dispatch_stub_575, _gloffset__dispatch_stub_575) GL_STUB(glSecondaryColor3bEXT, _gloffset_SecondaryColor3bEXT) GL_STUB(glSecondaryColor3bvEXT, _gloffset_SecondaryColor3bvEXT) GL_STUB(glSecondaryColor3dEXT, _gloffset_SecondaryColor3dEXT) @@ -1408,7 +1434,7 @@ _mesa_sparc_glapi_begin: GL_STUB(glFogCoorddvEXT, _gloffset_FogCoorddvEXT) GL_STUB(glFogCoordfEXT, _gloffset_FogCoordfEXT) GL_STUB(glFogCoordfvEXT, _gloffset_FogCoordfvEXT) - GL_STUB(gl_dispatch_stub_587, _gloffset__dispatch_stub_587) + GL_STUB(gl_dispatch_stub_600, _gloffset__dispatch_stub_600) GL_STUB(glBlendFuncSeparateEXT, _gloffset_BlendFuncSeparateEXT) GL_STUB(glFlushVertexArrayRangeNV, _gloffset_FlushVertexArrayRangeNV) GL_STUB(glVertexArrayRangeNV, _gloffset_VertexArrayRangeNV) @@ -1450,15 +1476,15 @@ _mesa_sparc_glapi_begin: GL_STUB(glWindowPos4ivMESA, _gloffset_WindowPos4ivMESA) GL_STUB(glWindowPos4sMESA, _gloffset_WindowPos4sMESA) GL_STUB(glWindowPos4svMESA, _gloffset_WindowPos4svMESA) - GL_STUB(gl_dispatch_stub_629, _gloffset__dispatch_stub_629) - GL_STUB(gl_dispatch_stub_630, _gloffset__dispatch_stub_630) - GL_STUB(gl_dispatch_stub_631, _gloffset__dispatch_stub_631) - GL_STUB(gl_dispatch_stub_632, _gloffset__dispatch_stub_632) - GL_STUB(gl_dispatch_stub_633, _gloffset__dispatch_stub_633) - GL_STUB(gl_dispatch_stub_634, _gloffset__dispatch_stub_634) - GL_STUB(gl_dispatch_stub_635, _gloffset__dispatch_stub_635) - GL_STUB(gl_dispatch_stub_636, _gloffset__dispatch_stub_636) - GL_STUB(gl_dispatch_stub_637, _gloffset__dispatch_stub_637) + GL_STUB(gl_dispatch_stub_642, _gloffset__dispatch_stub_642) + GL_STUB(gl_dispatch_stub_643, _gloffset__dispatch_stub_643) + GL_STUB(gl_dispatch_stub_644, _gloffset__dispatch_stub_644) + GL_STUB(gl_dispatch_stub_645, _gloffset__dispatch_stub_645) + GL_STUB(gl_dispatch_stub_646, _gloffset__dispatch_stub_646) + GL_STUB(gl_dispatch_stub_647, _gloffset__dispatch_stub_647) + GL_STUB(gl_dispatch_stub_648, _gloffset__dispatch_stub_648) + GL_STUB(gl_dispatch_stub_649, _gloffset__dispatch_stub_649) + GL_STUB(gl_dispatch_stub_650, _gloffset__dispatch_stub_650) GL_STUB(glAreProgramsResidentNV, _gloffset_AreProgramsResidentNV) GL_STUB(glBindProgramNV, _gloffset_BindProgramNV) GL_STUB(glDeleteProgramsNV, _gloffset_DeleteProgramsNV) @@ -1539,19 +1565,19 @@ _mesa_sparc_glapi_begin: GL_STUB(glSetFragmentShaderConstantATI, _gloffset_SetFragmentShaderConstantATI) GL_STUB(glPointParameteriNV, _gloffset_PointParameteriNV) GL_STUB(glPointParameterivNV, _gloffset_PointParameterivNV) - GL_STUB(gl_dispatch_stub_718, _gloffset__dispatch_stub_718) - GL_STUB(gl_dispatch_stub_719, _gloffset__dispatch_stub_719) - GL_STUB(gl_dispatch_stub_720, _gloffset__dispatch_stub_720) - GL_STUB(gl_dispatch_stub_721, _gloffset__dispatch_stub_721) - GL_STUB(gl_dispatch_stub_722, _gloffset__dispatch_stub_722) + GL_STUB(gl_dispatch_stub_731, _gloffset__dispatch_stub_731) + GL_STUB(gl_dispatch_stub_732, _gloffset__dispatch_stub_732) + GL_STUB(gl_dispatch_stub_733, _gloffset__dispatch_stub_733) + GL_STUB(gl_dispatch_stub_734, _gloffset__dispatch_stub_734) + GL_STUB(gl_dispatch_stub_735, _gloffset__dispatch_stub_735) GL_STUB(glGetProgramNamedParameterdvNV, _gloffset_GetProgramNamedParameterdvNV) GL_STUB(glGetProgramNamedParameterfvNV, _gloffset_GetProgramNamedParameterfvNV) GL_STUB(glProgramNamedParameter4dNV, _gloffset_ProgramNamedParameter4dNV) GL_STUB(glProgramNamedParameter4dvNV, _gloffset_ProgramNamedParameter4dvNV) GL_STUB(glProgramNamedParameter4fNV, _gloffset_ProgramNamedParameter4fNV) GL_STUB(glProgramNamedParameter4fvNV, _gloffset_ProgramNamedParameter4fvNV) - GL_STUB(gl_dispatch_stub_729, _gloffset__dispatch_stub_729) - GL_STUB(gl_dispatch_stub_730, _gloffset__dispatch_stub_730) + GL_STUB(gl_dispatch_stub_742, _gloffset__dispatch_stub_742) + GL_STUB(gl_dispatch_stub_743, _gloffset__dispatch_stub_743) GL_STUB(glBindFramebufferEXT, _gloffset_BindFramebufferEXT) GL_STUB(glBindRenderbufferEXT, _gloffset_BindRenderbufferEXT) GL_STUB(glCheckFramebufferStatusEXT, _gloffset_CheckFramebufferStatusEXT) @@ -1569,11 +1595,11 @@ _mesa_sparc_glapi_begin: GL_STUB(glIsFramebufferEXT, _gloffset_IsFramebufferEXT) GL_STUB(glIsRenderbufferEXT, _gloffset_IsRenderbufferEXT) GL_STUB(glRenderbufferStorageEXT, _gloffset_RenderbufferStorageEXT) - GL_STUB(gl_dispatch_stub_748, _gloffset__dispatch_stub_748) - GL_STUB(gl_dispatch_stub_749, _gloffset__dispatch_stub_749) - GL_STUB(gl_dispatch_stub_750, _gloffset__dispatch_stub_750) - GL_STUB(gl_dispatch_stub_751, _gloffset__dispatch_stub_751) - GL_STUB(gl_dispatch_stub_752, _gloffset__dispatch_stub_752) + GL_STUB(gl_dispatch_stub_761, _gloffset__dispatch_stub_761) + GL_STUB(gl_dispatch_stub_762, _gloffset__dispatch_stub_762) + GL_STUB(gl_dispatch_stub_763, _gloffset__dispatch_stub_763) + GL_STUB(gl_dispatch_stub_764, _gloffset__dispatch_stub_764) + GL_STUB(gl_dispatch_stub_765, _gloffset__dispatch_stub_765) .globl _mesa_sparc_glapi_end ; .type _mesa_sparc_glapi_end,#function _mesa_sparc_glapi_end: @@ -1663,6 +1689,43 @@ _mesa_sparc_glapi_end: .globl glCompressedTexSubImage2D ; .type glCompressedTexSubImage2D,#function ; glCompressedTexSubImage2D = glCompressedTexSubImage2DARB .globl glCompressedTexSubImage3D ; .type glCompressedTexSubImage3D,#function ; glCompressedTexSubImage3D = glCompressedTexSubImage3DARB .globl glGetCompressedTexImage ; .type glGetCompressedTexImage,#function ; glGetCompressedTexImage = glGetCompressedTexImageARB + .globl glDisableVertexAttribArray ; .type glDisableVertexAttribArray,#function ; glDisableVertexAttribArray = glDisableVertexAttribArrayARB + .globl glEnableVertexAttribArray ; .type glEnableVertexAttribArray,#function ; glEnableVertexAttribArray = glEnableVertexAttribArrayARB + .globl glGetVertexAttribdv ; .type glGetVertexAttribdv,#function ; glGetVertexAttribdv = glGetVertexAttribdvARB + .globl glGetVertexAttribfv ; .type glGetVertexAttribfv,#function ; glGetVertexAttribfv = glGetVertexAttribfvARB + .globl glGetVertexAttribiv ; .type glGetVertexAttribiv,#function ; glGetVertexAttribiv = glGetVertexAttribivARB + .globl glVertexAttrib1d ; .type glVertexAttrib1d,#function ; glVertexAttrib1d = glVertexAttrib1dARB + .globl glVertexAttrib1dv ; .type glVertexAttrib1dv,#function ; glVertexAttrib1dv = glVertexAttrib1dvARB + .globl glVertexAttrib1f ; .type glVertexAttrib1f,#function ; glVertexAttrib1f = glVertexAttrib1fARB + .globl glVertexAttrib1fv ; .type glVertexAttrib1fv,#function ; glVertexAttrib1fv = glVertexAttrib1fvARB + .globl glVertexAttrib1s ; .type glVertexAttrib1s,#function ; glVertexAttrib1s = glVertexAttrib1sARB + .globl glVertexAttrib1sv ; .type glVertexAttrib1sv,#function ; glVertexAttrib1sv = glVertexAttrib1svARB + .globl glVertexAttrib2d ; .type glVertexAttrib2d,#function ; glVertexAttrib2d = glVertexAttrib2dARB + .globl glVertexAttrib2dv ; .type glVertexAttrib2dv,#function ; glVertexAttrib2dv = glVertexAttrib2dvARB + .globl glVertexAttrib2f ; .type glVertexAttrib2f,#function ; glVertexAttrib2f = glVertexAttrib2fARB + .globl glVertexAttrib2fv ; .type glVertexAttrib2fv,#function ; glVertexAttrib2fv = glVertexAttrib2fvARB + .globl glVertexAttrib2s ; .type glVertexAttrib2s,#function ; glVertexAttrib2s = glVertexAttrib2sARB + .globl glVertexAttrib2sv ; .type glVertexAttrib2sv,#function ; glVertexAttrib2sv = glVertexAttrib2svARB + .globl glVertexAttrib3d ; .type glVertexAttrib3d,#function ; glVertexAttrib3d = glVertexAttrib3dARB + .globl glVertexAttrib3dv ; .type glVertexAttrib3dv,#function ; glVertexAttrib3dv = glVertexAttrib3dvARB + .globl glVertexAttrib3f ; .type glVertexAttrib3f,#function ; glVertexAttrib3f = glVertexAttrib3fARB + .globl glVertexAttrib3fv ; .type glVertexAttrib3fv,#function ; glVertexAttrib3fv = glVertexAttrib3fvARB + .globl glVertexAttrib3s ; .type glVertexAttrib3s,#function ; glVertexAttrib3s = glVertexAttrib3sARB + .globl glVertexAttrib3sv ; .type glVertexAttrib3sv,#function ; glVertexAttrib3sv = glVertexAttrib3svARB + .globl glVertexAttrib4Nbv ; .type glVertexAttrib4Nbv,#function ; glVertexAttrib4Nbv = glVertexAttrib4NbvARB + .globl glVertexAttrib4Niv ; .type glVertexAttrib4Niv,#function ; glVertexAttrib4Niv = glVertexAttrib4NivARB + .globl glVertexAttrib4Nsv ; .type glVertexAttrib4Nsv,#function ; glVertexAttrib4Nsv = glVertexAttrib4NsvARB + .globl glVertexAttrib4Nub ; .type glVertexAttrib4Nub,#function ; glVertexAttrib4Nub = glVertexAttrib4NubARB + .globl glVertexAttrib4Nubv ; .type glVertexAttrib4Nubv,#function ; glVertexAttrib4Nubv = glVertexAttrib4NubvARB + .globl glVertexAttrib4Nuiv ; .type glVertexAttrib4Nuiv,#function ; glVertexAttrib4Nuiv = glVertexAttrib4NuivARB + .globl glVertexAttrib4Nusv ; .type glVertexAttrib4Nusv,#function ; glVertexAttrib4Nusv = glVertexAttrib4NusvARB + .globl glVertexAttrib4d ; .type glVertexAttrib4d,#function ; glVertexAttrib4d = glVertexAttrib4dARB + .globl glVertexAttrib4dv ; .type glVertexAttrib4dv,#function ; glVertexAttrib4dv = glVertexAttrib4dvARB + .globl glVertexAttrib4f ; .type glVertexAttrib4f,#function ; glVertexAttrib4f = glVertexAttrib4fARB + .globl glVertexAttrib4fv ; .type glVertexAttrib4fv,#function ; glVertexAttrib4fv = glVertexAttrib4fvARB + .globl glVertexAttrib4s ; .type glVertexAttrib4s,#function ; glVertexAttrib4s = glVertexAttrib4sARB + .globl glVertexAttrib4sv ; .type glVertexAttrib4sv,#function ; glVertexAttrib4sv = glVertexAttrib4svARB + .globl glVertexAttribPointer ; .type glVertexAttribPointer,#function ; glVertexAttribPointer = glVertexAttribPointerARB .globl glBindBuffer ; .type glBindBuffer,#function ; glBindBuffer = glBindBufferARB .globl glBufferData ; .type glBufferData,#function ; glBufferData = glBufferDataARB .globl glBufferSubData ; .type glBufferSubData,#function ; glBufferSubData = glBufferSubDataARB @@ -1682,6 +1745,38 @@ _mesa_sparc_glapi_end: .globl glGetQueryObjectuiv ; .type glGetQueryObjectuiv,#function ; glGetQueryObjectuiv = glGetQueryObjectuivARB .globl glGetQueryiv ; .type glGetQueryiv,#function ; glGetQueryiv = glGetQueryivARB .globl glIsQuery ; .type glIsQuery,#function ; glIsQuery = glIsQueryARB + .globl glCompileShader ; .type glCompileShader,#function ; glCompileShader = glCompileShaderARB + .globl glGetActiveUniform ; .type glGetActiveUniform,#function ; glGetActiveUniform = glGetActiveUniformARB + .globl glGetShaderSource ; .type glGetShaderSource,#function ; glGetShaderSource = glGetShaderSourceARB + .globl glGetUniformLocation ; .type glGetUniformLocation,#function ; glGetUniformLocation = glGetUniformLocationARB + .globl glGetUniformfv ; .type glGetUniformfv,#function ; glGetUniformfv = glGetUniformfvARB + .globl glGetUniformiv ; .type glGetUniformiv,#function ; glGetUniformiv = glGetUniformivARB + .globl glLinkProgram ; .type glLinkProgram,#function ; glLinkProgram = glLinkProgramARB + .globl glShaderSource ; .type glShaderSource,#function ; glShaderSource = glShaderSourceARB + .globl glUniform1f ; .type glUniform1f,#function ; glUniform1f = glUniform1fARB + .globl glUniform1fv ; .type glUniform1fv,#function ; glUniform1fv = glUniform1fvARB + .globl glUniform1i ; .type glUniform1i,#function ; glUniform1i = glUniform1iARB + .globl glUniform1iv ; .type glUniform1iv,#function ; glUniform1iv = glUniform1ivARB + .globl glUniform2f ; .type glUniform2f,#function ; glUniform2f = glUniform2fARB + .globl glUniform2fv ; .type glUniform2fv,#function ; glUniform2fv = glUniform2fvARB + .globl glUniform2i ; .type glUniform2i,#function ; glUniform2i = glUniform2iARB + .globl glUniform2iv ; .type glUniform2iv,#function ; glUniform2iv = glUniform2ivARB + .globl glUniform3f ; .type glUniform3f,#function ; glUniform3f = glUniform3fARB + .globl glUniform3fv ; .type glUniform3fv,#function ; glUniform3fv = glUniform3fvARB + .globl glUniform3i ; .type glUniform3i,#function ; glUniform3i = glUniform3iARB + .globl glUniform3iv ; .type glUniform3iv,#function ; glUniform3iv = glUniform3ivARB + .globl glUniform4f ; .type glUniform4f,#function ; glUniform4f = glUniform4fARB + .globl glUniform4fv ; .type glUniform4fv,#function ; glUniform4fv = glUniform4fvARB + .globl glUniform4i ; .type glUniform4i,#function ; glUniform4i = glUniform4iARB + .globl glUniform4iv ; .type glUniform4iv,#function ; glUniform4iv = glUniform4ivARB + .globl glUniformMatrix2fv ; .type glUniformMatrix2fv,#function ; glUniformMatrix2fv = glUniformMatrix2fvARB + .globl glUniformMatrix3fv ; .type glUniformMatrix3fv,#function ; glUniformMatrix3fv = glUniformMatrix3fvARB + .globl glUniformMatrix4fv ; .type glUniformMatrix4fv,#function ; glUniformMatrix4fv = glUniformMatrix4fvARB + .globl glUseProgram ; .type glUseProgram,#function ; glUseProgram = glUseProgramObjectARB + .globl glValidateProgram ; .type glValidateProgram,#function ; glValidateProgram = glValidateProgramARB + .globl glBindAttribLocation ; .type glBindAttribLocation,#function ; glBindAttribLocation = glBindAttribLocationARB + .globl glGetActiveAttrib ; .type glGetActiveAttrib,#function ; glGetActiveAttrib = glGetActiveAttribARB + .globl glGetAttribLocation ; .type glGetAttribLocation,#function ; glGetAttribLocation = glGetAttribLocationARB .globl glDrawBuffers ; .type glDrawBuffers,#function ; glDrawBuffers = glDrawBuffersARB .globl glDrawBuffersATI ; .type glDrawBuffersATI,#function ; glDrawBuffersATI = glDrawBuffersARB .globl glPointParameterf ; .type glPointParameterf,#function ; glPointParameterf = glPointParameterfEXT |