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authorRoland Scheidegger <sroland@vmware.com>2010-01-15 18:09:45 +0100
committerRoland Scheidegger <sroland@vmware.com>2010-01-15 18:09:45 +0100
commit5e5d0ad08167c178fcda005862e3dbead3e8c482 (patch)
treef08d0cf2725fede62ada26e8815d6d9eeebdf337 /src/mesa/state_tracker/st_atom_constbuf.c
parent1c4ad778126788cebcb54342837042bfe432d504 (diff)
parent70c8d2a29724d018bacc4a68ddc61db08faea00d (diff)
Merge branch 'gallium-noconstbuf'
Conflicts: src/gallium/drivers/softpipe/sp_draw_arrays.c src/mesa/state_tracker/st_draw_feedback.c
Diffstat (limited to 'src/mesa/state_tracker/st_atom_constbuf.c')
-rw-r--r--src/mesa/state_tracker/st_atom_constbuf.c12
1 files changed, 6 insertions, 6 deletions
diff --git a/src/mesa/state_tracker/st_atom_constbuf.c b/src/mesa/state_tracker/st_atom_constbuf.c
index 77153889b6..d70cf877e8 100644
--- a/src/mesa/state_tracker/st_atom_constbuf.c
+++ b/src/mesa/state_tracker/st_atom_constbuf.c
@@ -57,7 +57,7 @@ void st_upload_constants( struct st_context *st,
unsigned shader_type)
{
struct pipe_context *pipe = st->pipe;
- struct pipe_constant_buffer *cbuf = &st->state.constants[shader_type];
+ struct pipe_buffer **cbuf = &st->state.constants[shader_type];
assert(shader_type == PIPE_SHADER_VERTEX ||
shader_type == PIPE_SHADER_FRAGMENT);
@@ -71,8 +71,8 @@ void st_upload_constants( struct st_context *st,
/* We always need to get a new buffer, to keep the drivers simple and
* avoid gratuitous rendering synchronization.
*/
- pipe_buffer_reference(&cbuf->buffer, NULL );
- cbuf->buffer = pipe_buffer_create(pipe->screen, 16,
+ pipe_buffer_reference(cbuf, NULL );
+ *cbuf = pipe_buffer_create(pipe->screen, 16,
PIPE_BUFFER_USAGE_CONSTANT,
paramBytes );
@@ -84,12 +84,12 @@ void st_upload_constants( struct st_context *st,
}
/* load Mesa constants into the constant buffer */
- if (cbuf->buffer)
- st_no_flush_pipe_buffer_write(st, cbuf->buffer,
+ if (cbuf)
+ st_no_flush_pipe_buffer_write(st, *cbuf,
0, paramBytes,
params->ParameterValues);
- st->pipe->set_constant_buffer(st->pipe, shader_type, 0, cbuf);
+ st->pipe->set_constant_buffer(st->pipe, shader_type, 0, *cbuf);
}
else {
st->constants.tracked_state[shader_type].dirty.mesa = 0x0;