diff options
author | José Fonseca <jfonseca@vmware.com> | 2010-01-16 23:21:06 +0000 |
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committer | José Fonseca <jfonseca@vmware.com> | 2010-01-16 23:21:06 +0000 |
commit | ba5d600c90f7075cf2c33a0c5c679ef822e8746e (patch) | |
tree | ec6794fba9f2fe563a8bbc03ca06e288b7f51c28 /src/mesa/state_tracker/st_atom_constbuf.c | |
parent | fdfe06ad804ea13e6e436d66c1bcafe0bde2f545 (diff) | |
parent | 164fd16cfbc09970676c2e6866e062a5c9b410db (diff) |
Merge remote branch 'origin/master' into lp-binning
Conflicts:
src/gallium/drivers/llvmpipe/lp_quad.h
src/gallium/drivers/llvmpipe/lp_setup.c
Diffstat (limited to 'src/mesa/state_tracker/st_atom_constbuf.c')
-rw-r--r-- | src/mesa/state_tracker/st_atom_constbuf.c | 12 |
1 files changed, 6 insertions, 6 deletions
diff --git a/src/mesa/state_tracker/st_atom_constbuf.c b/src/mesa/state_tracker/st_atom_constbuf.c index 77153889b6..d70cf877e8 100644 --- a/src/mesa/state_tracker/st_atom_constbuf.c +++ b/src/mesa/state_tracker/st_atom_constbuf.c @@ -57,7 +57,7 @@ void st_upload_constants( struct st_context *st, unsigned shader_type) { struct pipe_context *pipe = st->pipe; - struct pipe_constant_buffer *cbuf = &st->state.constants[shader_type]; + struct pipe_buffer **cbuf = &st->state.constants[shader_type]; assert(shader_type == PIPE_SHADER_VERTEX || shader_type == PIPE_SHADER_FRAGMENT); @@ -71,8 +71,8 @@ void st_upload_constants( struct st_context *st, /* We always need to get a new buffer, to keep the drivers simple and * avoid gratuitous rendering synchronization. */ - pipe_buffer_reference(&cbuf->buffer, NULL ); - cbuf->buffer = pipe_buffer_create(pipe->screen, 16, + pipe_buffer_reference(cbuf, NULL ); + *cbuf = pipe_buffer_create(pipe->screen, 16, PIPE_BUFFER_USAGE_CONSTANT, paramBytes ); @@ -84,12 +84,12 @@ void st_upload_constants( struct st_context *st, } /* load Mesa constants into the constant buffer */ - if (cbuf->buffer) - st_no_flush_pipe_buffer_write(st, cbuf->buffer, + if (cbuf) + st_no_flush_pipe_buffer_write(st, *cbuf, 0, paramBytes, params->ParameterValues); - st->pipe->set_constant_buffer(st->pipe, shader_type, 0, cbuf); + st->pipe->set_constant_buffer(st->pipe, shader_type, 0, *cbuf); } else { st->constants.tracked_state[shader_type].dirty.mesa = 0x0; |