summaryrefslogtreecommitdiff
path: root/src/mesa/state_tracker/st_atom_rasterizer.c
diff options
context:
space:
mode:
authorBrian <brian.paul@tungstengraphics.com>2008-03-11 18:54:31 -0600
committerBrian <brian.paul@tungstengraphics.com>2008-03-11 18:55:58 -0600
commit339e7ec6805e6de8794514c0a935081b5d36d38f (patch)
tree19a929546b9c5c6ffed958378a23c84eaa4c67a6 /src/mesa/state_tracker/st_atom_rasterizer.c
parent21ff00306131cd5598f95285badaaabc98021e11 (diff)
gallium: rework CSO-related code in state tracker
Use the code in cso_context.c rather than st_cache.c. Basically, binding of state objects now goes through the CSO module. But Vertex/fragment shaders go through pipe->bind_fs/vs_state() since they're not cached by the CSO module at this time. Also, update softpipe driver to handle NULL state objects in various places. This happens during context destruction. May need to update other drivers...
Diffstat (limited to 'src/mesa/state_tracker/st_atom_rasterizer.c')
-rw-r--r--src/mesa/state_tracker/st_atom_rasterizer.c108
1 files changed, 52 insertions, 56 deletions
diff --git a/src/mesa/state_tracker/st_atom_rasterizer.c b/src/mesa/state_tracker/st_atom_rasterizer.c
index 229839d8b2..77cef9236b 100644
--- a/src/mesa/state_tracker/st_atom_rasterizer.c
+++ b/src/mesa/state_tracker/st_atom_rasterizer.c
@@ -32,10 +32,11 @@
#include "main/macros.h"
#include "st_context.h"
-#include "st_cache.h"
+#include "st_atom.h"
#include "pipe/p_context.h"
#include "pipe/p_defines.h"
-#include "st_atom.h"
+#include "cso_cache/cso_context.h"
+
static GLuint translate_fill( GLenum mode )
{
@@ -72,22 +73,21 @@ static GLboolean get_offset_flag( GLuint fill_mode,
static void update_raster_state( struct st_context *st )
{
GLcontext *ctx = st->ctx;
- struct pipe_rasterizer_state raster;
- const struct cso_rasterizer *cso;
+ struct pipe_rasterizer_state *raster = &st->state.rasterizer;
const struct gl_vertex_program *vertProg = ctx->VertexProgram._Current;
uint i;
- memset(&raster, 0, sizeof(raster));
+ memset(raster, 0, sizeof(*raster));
- raster.origin_lower_left = 1; /* Always true for OpenGL */
+ raster->origin_lower_left = 1; /* Always true for OpenGL */
/* _NEW_POLYGON, _NEW_BUFFERS
*/
{
if (ctx->Polygon.FrontFace == GL_CCW)
- raster.front_winding = PIPE_WINDING_CCW;
+ raster->front_winding = PIPE_WINDING_CCW;
else
- raster.front_winding = PIPE_WINDING_CW;
+ raster->front_winding = PIPE_WINDING_CW;
/* XXX
* I think the intention here is that user-created framebuffer objects
@@ -96,13 +96,13 @@ static void update_raster_state( struct st_context *st )
* But this is an implementation/driver-specific artifact - remove...
*/
if (ctx->DrawBuffer && ctx->DrawBuffer->Name != 0)
- raster.front_winding ^= PIPE_WINDING_BOTH;
+ raster->front_winding ^= PIPE_WINDING_BOTH;
}
/* _NEW_LIGHT
*/
if (ctx->Light.ShadeModel == GL_FLAT)
- raster.flatshade = 1;
+ raster->flatshade = 1;
/* _NEW_LIGHT | _NEW_PROGRAM
*
@@ -113,28 +113,28 @@ static void update_raster_state( struct st_context *st )
if (ctx->VertexProgram._Current) {
if (ctx->VertexProgram._Enabled) {
/* user-defined program */
- raster.light_twoside = ctx->VertexProgram.TwoSideEnabled;
+ raster->light_twoside = ctx->VertexProgram.TwoSideEnabled;
}
else {
/* TNL-generated program */
- raster.light_twoside = ctx->Light.Enabled && ctx->Light.Model.TwoSide;
+ raster->light_twoside = ctx->Light.Enabled && ctx->Light.Model.TwoSide;
}
}
else if (ctx->Light.Enabled && ctx->Light.Model.TwoSide) {
- raster.light_twoside = 1;
+ raster->light_twoside = 1;
}
/* _NEW_POLYGON
*/
if (ctx->Polygon.CullFlag) {
if (ctx->Polygon.CullFaceMode == GL_FRONT_AND_BACK) {
- raster.cull_mode = PIPE_WINDING_BOTH;
+ raster->cull_mode = PIPE_WINDING_BOTH;
}
else if (ctx->Polygon.CullFaceMode == GL_FRONT) {
- raster.cull_mode = raster.front_winding;
+ raster->cull_mode = raster->front_winding;
}
else {
- raster.cull_mode = raster.front_winding ^ PIPE_WINDING_BOTH;
+ raster->cull_mode = raster->front_winding ^ PIPE_WINDING_BOTH;
}
}
@@ -144,23 +144,23 @@ static void update_raster_state( struct st_context *st )
GLuint fill_front = translate_fill( ctx->Polygon.FrontMode );
GLuint fill_back = translate_fill( ctx->Polygon.BackMode );
- if (raster.front_winding == PIPE_WINDING_CW) {
- raster.fill_cw = fill_front;
- raster.fill_ccw = fill_back;
+ if (raster->front_winding == PIPE_WINDING_CW) {
+ raster->fill_cw = fill_front;
+ raster->fill_ccw = fill_back;
}
else {
- raster.fill_cw = fill_back;
- raster.fill_ccw = fill_front;
+ raster->fill_cw = fill_back;
+ raster->fill_ccw = fill_front;
}
/* Simplify when culling is active:
*/
- if (raster.cull_mode & PIPE_WINDING_CW) {
- raster.fill_cw = raster.fill_ccw;
+ if (raster->cull_mode & PIPE_WINDING_CW) {
+ raster->fill_cw = raster->fill_ccw;
}
- if (raster.cull_mode & PIPE_WINDING_CCW) {
- raster.fill_ccw = raster.fill_cw;
+ if (raster->cull_mode & PIPE_WINDING_CCW) {
+ raster->fill_ccw = raster->fill_cw;
}
}
@@ -168,95 +168,91 @@ static void update_raster_state( struct st_context *st )
*/
if (ctx->Polygon.OffsetUnits != 0.0 ||
ctx->Polygon.OffsetFactor != 0.0) {
- raster.offset_cw = get_offset_flag( raster.fill_cw, &ctx->Polygon );
- raster.offset_ccw = get_offset_flag( raster.fill_ccw, &ctx->Polygon );
- raster.offset_units = ctx->Polygon.OffsetUnits;
- raster.offset_scale = ctx->Polygon.OffsetFactor;
+ raster->offset_cw = get_offset_flag( raster->fill_cw, &ctx->Polygon );
+ raster->offset_ccw = get_offset_flag( raster->fill_ccw, &ctx->Polygon );
+ raster->offset_units = ctx->Polygon.OffsetUnits;
+ raster->offset_scale = ctx->Polygon.OffsetFactor;
}
if (ctx->Polygon.SmoothFlag)
- raster.poly_smooth = 1;
+ raster->poly_smooth = 1;
if (ctx->Polygon.StippleFlag)
- raster.poly_stipple_enable = 1;
+ raster->poly_stipple_enable = 1;
/* _NEW_BUFFERS, _NEW_POLYGON
*/
- if (raster.fill_cw != PIPE_POLYGON_MODE_FILL ||
- raster.fill_ccw != PIPE_POLYGON_MODE_FILL)
+ if (raster->fill_cw != PIPE_POLYGON_MODE_FILL ||
+ raster->fill_ccw != PIPE_POLYGON_MODE_FILL)
{
GLfloat mrd = (ctx->DrawBuffer ?
ctx->DrawBuffer->_MRD :
1.0);
- raster.offset_units = ctx->Polygon.OffsetFactor * mrd;
- raster.offset_scale = (ctx->Polygon.OffsetUnits * mrd *
+ raster->offset_units = ctx->Polygon.OffsetFactor * mrd;
+ raster->offset_scale = (ctx->Polygon.OffsetUnits * mrd *
st->polygon_offset_scale);
}
/* _NEW_POINT
*/
- raster.point_size = ctx->Point.Size;
- raster.point_smooth = ctx->Point.SmoothFlag;
- raster.point_sprite = ctx->Point.PointSprite;
+ raster->point_size = ctx->Point.Size;
+ raster->point_smooth = ctx->Point.SmoothFlag;
+ raster->point_sprite = ctx->Point.PointSprite;
for (i = 0; i < MAX_TEXTURE_COORD_UNITS; i++) {
if (ctx->Point.CoordReplace[i]) {
if (ctx->Point.SpriteOrigin == GL_UPPER_LEFT)
- raster.sprite_coord_mode[i] = PIPE_SPRITE_COORD_UPPER_LEFT;
+ raster->sprite_coord_mode[i] = PIPE_SPRITE_COORD_UPPER_LEFT;
else
- raster.sprite_coord_mode[i] = PIPE_SPRITE_COORD_LOWER_LEFT;
+ raster->sprite_coord_mode[i] = PIPE_SPRITE_COORD_LOWER_LEFT;
}
else {
- raster.sprite_coord_mode[i] = PIPE_SPRITE_COORD_NONE;
+ raster->sprite_coord_mode[i] = PIPE_SPRITE_COORD_NONE;
}
}
if (vertProg) {
if (vertProg->Base.Id == 0) {
if (vertProg->Base.OutputsWritten & (1 << VERT_RESULT_PSIZ)) {
/* generated program which emits point size */
- raster.point_size_per_vertex = TRUE;
+ raster->point_size_per_vertex = TRUE;
}
}
else if (ctx->VertexProgram.PointSizeEnabled) {
/* user-defined program and GL_VERTEX_PROGRAM_POINT_SIZE set */
- raster.point_size_per_vertex = ctx->VertexProgram.PointSizeEnabled;
+ raster->point_size_per_vertex = ctx->VertexProgram.PointSizeEnabled;
}
}
/* _NEW_LINE
*/
- raster.line_smooth = ctx->Line.SmoothFlag;
+ raster->line_smooth = ctx->Line.SmoothFlag;
if (ctx->Line.SmoothFlag) {
- raster.line_width = CLAMP(ctx->Line.Width,
+ raster->line_width = CLAMP(ctx->Line.Width,
ctx->Const.MinLineWidthAA,
ctx->Const.MaxLineWidthAA);
}
else {
- raster.line_width = CLAMP(ctx->Line.Width,
+ raster->line_width = CLAMP(ctx->Line.Width,
ctx->Const.MinLineWidth,
ctx->Const.MaxLineWidth);
}
- raster.line_stipple_enable = ctx->Line.StippleFlag;
- raster.line_stipple_pattern = ctx->Line.StipplePattern;
+ raster->line_stipple_enable = ctx->Line.StippleFlag;
+ raster->line_stipple_pattern = ctx->Line.StipplePattern;
/* GL stipple factor is in [1,256], remap to [0, 255] here */
- raster.line_stipple_factor = ctx->Line.StippleFactor - 1;
+ raster->line_stipple_factor = ctx->Line.StippleFactor - 1;
/* _NEW_MULTISAMPLE */
if (ctx->Multisample.Enabled)
- raster.multisample = 1;
+ raster->multisample = 1;
/* _NEW_SCISSOR */
if (ctx->Scissor.Enabled)
- raster.scissor = 1;
+ raster->scissor = 1;
- cso = st_cached_rasterizer_state(st, &raster);
- if (st->state.rasterizer != cso) {
- st->state.rasterizer = cso;
- st->pipe->bind_rasterizer_state(st->pipe, cso->data);
- }
+ cso_set_rasterizer(st->cso_context, raster);
}
const struct st_tracked_state st_update_rasterizer = {