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authorBrian Paul <brian.paul@tungstengraphics.com>2008-05-07 08:55:33 -0600
committerBrian Paul <brian.paul@tungstengraphics.com>2008-05-07 08:55:33 -0600
commita56a59ce74b7f18f25a13992d2a2c1ae7cf973ce (patch)
tree77480d5ff607adcfa5c7688805c514e4ab5c51e3 /src/mesa/state_tracker/st_atom_shader.c
parent10b7192747087ec25f97cdfcfc062654a2d8fe6d (diff)
gallium: implement full reference counting for vertex/fragment programs
Use _mesa_reference_vert/fragprog() wherever we assign program pointers. Fixes a memory corruption bug found with glean/api2 test. Another memory bug involving shaders yet to be fixed... Picked from gallium-0.1
Diffstat (limited to 'src/mesa/state_tracker/st_atom_shader.c')
-rw-r--r--src/mesa/state_tracker/st_atom_shader.c7
1 files changed, 5 insertions, 2 deletions
diff --git a/src/mesa/state_tracker/st_atom_shader.c b/src/mesa/state_tracker/st_atom_shader.c
index 652500f52a..7745591afb 100644
--- a/src/mesa/state_tracker/st_atom_shader.c
+++ b/src/mesa/state_tracker/st_atom_shader.c
@@ -39,6 +39,7 @@
#include "main/imports.h"
#include "main/mtypes.h"
+#include "shader/program.h"
#include "pipe/p_context.h"
#include "pipe/p_shader_tokens.h"
@@ -264,14 +265,16 @@ update_linkage( struct st_context *st )
*/
assert(st->ctx->VertexProgram._Current);
stvp = st_vertex_program(st->ctx->VertexProgram._Current);
+ assert(stvp->Base.Base.Target == GL_VERTEX_PROGRAM_ARB);
assert(st->ctx->FragmentProgram._Current);
stfp = st_fragment_program(st->ctx->FragmentProgram._Current);
+ assert(stfp->Base.Base.Target == GL_FRAGMENT_PROGRAM_ARB);
xvp = find_translated_vp(st, stvp, stfp);
- st->vp = stvp;
- st->fp = stfp;
+ st_reference_vertprog(st, &st->vp, stvp);
+ st_reference_fragprog(st, &st->fp, stfp);
cso_set_vertex_shader_handle(st->cso_context, stvp->driver_shader);
cso_set_fragment_shader_handle(st->cso_context, stfp->driver_shader);