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author | Brian Paul <brianp@vmware.com> | 2010-04-20 13:50:59 -0600 |
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committer | Brian Paul <brianp@vmware.com> | 2010-04-20 13:51:52 -0600 |
commit | caa05ef41996f7d0ac6b77f2fe86b1771cb10e43 (patch) | |
tree | 6f3523effdbcb44148fc572bc63a7719df69c48d /src/mesa/state_tracker/st_atom_shader.h | |
parent | 48f54ecb0cc276ab7655b93419e73c8b4e5656ae (diff) |
llvmpipe: fix depth+stencil logic error
If both Z-test and stencil-test were enabled, we were mis-computing
the vector of updated Z buffer values.
Fixes Z testing bug in progs/demos/fbotexture.c
Diffstat (limited to 'src/mesa/state_tracker/st_atom_shader.h')
0 files changed, 0 insertions, 0 deletions